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#21
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That's great news! One thing that many people are going to key on is the Trees/FPS statement. Did you mean the fps improvement from the tree optimization wasn't as high or did you mean that the overall FPS improvements for the Beta patch wasn't as high as you hoped? I saw the buildings were not mentioned in today's update so maybe you assumed we were aware of that improvement already
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MSI P67A-65D Intel i5 2500K @ 4.2 Gig 8 Gigs Corsair DDR3 1600 RAM XFX 6970 Video Card Win7 64 Bit Home Ed ATI 12.3 Driver Package WD Caviar 7600 RPM HDD ATI CCC at DEFAULT settings Last edited by JG14_Jagr; 04-06-2011 at 05:54 AM. |
#22
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Thanks Luthier, Do you know when work will start on fixing MSAA?
And is anyone working on the small gameplay bugs...skins, loadouts etc??
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#23
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Thanks for keeping us updated!
Ilya, how soon should we expect to be able to play the game without problems in modern hardware setups? Should we expect more patches soon? |
#24
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Kankkis |
#25
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#26
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Thanks Luthier
I assume that the patch also includes the work to the buildings. And can you confirm if there is or isn't a 64 bit version of the game. |
#27
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thx for the update.. now drink your water ...eat your bread... and get back to work... lol...
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#28
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Somehow the suffering that came along with this long-waited game, and the efforts and progresses to make it shine the way it deserves, are a fascinating experience. Difficult, but with a nice prize at the end of the road.
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#29
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Many thanks for the update Luhtier! I said this will be THE flightsim!!! Keep up the pace and good work!
Winger |
#30
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I have been a gamer for many many years now and i have seen teams much larger than 1c put out games that have had major issues at launch.
NEVER have i seen a company so dedicated to taking time to talk to the customer base, let them know what they are doing and generally show so much care about the product they have released... Really is top stuff.. Thank you! |
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