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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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You still cant surprise them, though, or the "6th sense" is difficulty/Ai skill dependant. |
#2
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yes AI are great in a lot of situaton.... but some bug must be done... because sometimes....AI is a dumb ass
![]() ![]() ![]() i love when they break a formation to attack... and thx god! i love that each wingman stop to follow his leader like a robot during combats ![]() |
#3
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I like the AI in general, but i hate something from the il2 series, and is the way in with they miss shooting, if they made wrong calculations about shooting, they stay shooting at the same point about 10 meter of your aircraft, and it the conditions does not change they can spent all the ammo shooting to the air in the same point.
I sould like to see is a novice ia is shooting, how they try to correct the shoot bouncing the nose, or shot burst tryinig to get the correct shots. Not a 50 sec burst to the air in the same place, specially with 30 mm cannons. the same with ia, gunners , they sometimes shoot to left when you are alone at right.I gess they are really afrighted. |
#4
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The AI is very good in COD. I flew a coop mission with a friend last night and it was a great challenge to fly against veteran spitfires.
It's really fun now to play against AI pilots even in online missions or dogfights. |
#5
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Ai is good compared to old IL2 but still have some stupid situations like in old IL2.
In example i follow few Hurricanes to they airfield and in time i arrive with four 109 i catch them landing. So i ordered my wingmans to attack and nothing happens two off them only ram them selfs. So i decide to attack myself and like in old IL2 landing Ai just fly around not reacting on any attacks not even try to evade them. |
#6
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__________________
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#7
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Guys, open the FMB and make some tests against AI enemies you configured yourself. There are lots of different characteristics you can alter like situational awareness, bravery, obedience, general and advanced fliying skills etc.
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#8
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Where's the setting that keeps them from crashing into the ground when I land?
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