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Performance threads All discussions about CoD performnce

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  #61  
Old 04-03-2011, 07:17 AM
JG14_Jagr JG14_Jagr is offline
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Your card might nly have 512 Megs of RAM... 1 Gig at the MAX..

Wait until next week before you panic.. the optimization Luthier et al are workin gon will greatly effect the memory caching.. might help quite a bit on lower end systems
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MSI P67A-65D
Intel i5 2500K @ 4.2 Gig
8 Gigs Corsair DDR3 1600 RAM
XFX 6970 Video Card
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ATI 12.3 Driver Package
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  #62  
Old 04-03-2011, 09:05 AM
Triggaaar Triggaaar is offline
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Quote:
Originally Posted by superbee15 View Post
Getting Avg 2 and max 16 over london.

System
Asus P7P55D LE
i5-720 CPU
4g ram
Gig GT240
Win 7 - 64 Bit
That's a fair system, except for the GC isn't it?

It's not that everyone having problems should rush out and buy new hardware, but that system looks to me like it deserves a better graphics card anway.

Of course it would be good to wait a few weeks and see how it all goes, but I think you should consider upgrading your GC.
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  #63  
Old 04-03-2011, 10:26 AM
superbee15 superbee15 is offline
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Location: Qld Australia
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Quote:
Originally Posted by Triggaaar View Post
That's a fair system, except for the GC isn't it?

It's not that everyone having problems should rush out and buy new hardware, but that system looks to me like it deserves a better graphics card anway.

Of course it would be good to wait a few weeks and see how it all goes, but I think you should consider upgrading your GC.
Upgrade was always on the cards waiting for this. The card is 1Gig. Just surprised when setting changes made no difference.

Like all will wait out the next few weeks.

Cheers
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  #64  
Old 04-03-2011, 11:41 AM
335th_GRAthos 335th_GRAthos is offline
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Quote:
Originally Posted by Tanner View Post
Need I say how ridiculous it is that you are rejoicing in being able to run at a resolution appropriate to a PC game 10 years ago on DX9 on a PC that probably cost you in excess of 1000 dollars US to build that should properly be running DX11 at better than HD resolution.

Rationalizing much?


Well, the original IL2 is a game that came out in 2001, I think I have been playing the various versions of it since 2003.

I do remember well that those days you were happy to achieve a resolution of 640x without stutters.
Today, after so many years since the release of the game, I run IL2FB at resolutions 3840x and tripple view (front, right, left) at the same time.

So, my personal position (of course I do not expect you to agree with it) is that it is better to have a game which is so overwhelmed with features that you will need to wait for a few years until the available HW (for your pocket) is able to exploit all facets of the game without performance penalty than having everything today.
(look at the timing of the engine exhausts)


Of course I am dissapointed that I have to make drastic cuts on my resolution and indeed, I am happy that a.) so many people complain as the increased pressure to Ubi and 1C makes them react quickly ad bring new updates and b.) internet is so popular that information travels fast and pressure groups can make a difference.

Patience is a virtue and I have been waiting for this CoD version of the game more or less 6 years so the few weeks between the fixes des not bother me too much.

And true, I believe in the half-full glasses, it is better to be able to enjoy the things you have, rather than the things you wish you had

Sorry for the philosophy, let's enjoy the game...
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  #65  
Old 04-03-2011, 12:15 PM
Triggaaar Triggaaar is offline
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Quote:
Originally Posted by 335th_GRAthos View Post
So, my personal position (of course I do not expect you to agree with it) is that it is better to have a game which is so overwhelmed with features that you will need to wait for a few years until the available HW (for your pocket) is able to exploit all facets of the game without performance penalty than having everything today.
That's how I feel.
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  #66  
Old 04-03-2011, 12:53 PM
RocketDog RocketDog is offline
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If they need to wait a few years before it's good enough to generate a decent volume of sales, then they'll be out of business by the end of 2011. There just aren't that many people who will buy a game they can't play, and word of mouth and online reviews are going to be very harsh indeed unless Luthier's FPS patch can actually deliver some significant improvement and deliver it quickly.

RoF got away with being incomplete (no proper campaign) because the actual flying was great fun from day 1 on run-of-the-mill gaming PCs. CloD is the other way round. There's probably a great campaign in there, but we can't fly over land enough to play it on the PCs we actually have now.
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  #67  
Old 04-03-2011, 02:00 PM
senseispcc senseispcc is offline
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Red face do not work

This does not work on my system...



Quote:
Originally Posted by Wolf_Rider View Post
Hmmm...

This is mine from the User Documents/ 1CSoftClub folder (not the one in the Steam Folder. is this the correct file to use?)

[BOB]
EpilepsyFilter=0

[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D10_0
width=1920
height=1080
ColourBits=32
FullScreen=1
ChangeScreenRes=1

[NET]
speed=25000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=0
maxPlayers=16
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=
localHost=

[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0

[rts]
tickLen=30
ProcessAffinityMask=63
maxTimerTicksInRealTick=20
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1
DisableIME=0
culture=en-GB

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0

[rts_joystick]
FF=0

[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
LandShading=1
LandDetails=1
Sky=3
Forest=1
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=-1
Effects=1
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=-1
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=1
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=3
MeshStatics=1
MeshStaticsDetail=0
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=0
TexFlags.FastTransparency=1

[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=3



using cores 1+2+3 (leaving core ) for the Op. Sys. did make a difference for some other sims. The 4 core was my previous build, so "guessing" isn't part of the equation.
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  #68  
Old 04-03-2011, 02:32 PM
Wolf_Rider Wolf_Rider is offline
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what doesn't work, exactly?
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  #69  
Old 04-03-2011, 03:35 PM
senseispcc senseispcc is offline
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Posts: 598
Wink I did try every thing.

Hello,
I tried every config.ini or ramdisk or trick every one did.

The fps are very bad over land.

Win7 x64 ultimate
I7 975 3.7Ghz
Geforce gtx 295
12Gb ddr3 1333Mhz
9.5 Tb hdd's
trackt ir 5
Saitek x52
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  #70  
Old 04-03-2011, 04:29 PM
Schuetz Schuetz is offline
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Location: Switzerland
Posts: 24
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You have a dualGPU card. Did you already deactivate SLI or rather one card in your nividia control panel? SLI Support`s actually broken.
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