Personally I am kind of tired of the "6 years in development" point as well. It is kind of a straw man argument as at least some of that time was spent on: 1) research, 2) calculating physics of DM and FM, 3) modeling. It's not like they spent all 6 years just ad hocking a preexisting engine and adding in some figures like most games these days do. It is stuff that takes time and real research to get right. They built something completely new from the ground up, and that in and of itself takes a lot of time and effort. They built a complex flight physics engine, a dynamic light engine, a rendering engine, many detailed aircraft models. The entire southern Britain, and North Eastern Europe. They didn't just take the quake 3 engine and tweak it some for their purposes.
This was literally reinventing the wheel, but with complex physics thrown into the mix. Da Vinci had the idea of the first powered flight machine in 15th or 16th century, but the first viable powered flight machine wasn't until the Wright brother's in the 20th. The physics recreated in this engine are monumental.
Last edited by Kikuchiyo; 04-02-2011 at 01:16 AM.
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