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#81
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tell me about it, the JG53 flew from there before it was sent to Pas de Calais ...
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#82
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100 X 100km map size? Really?
Assuming the front is in the middle of the map and the airfield is right on the edge of the map (which I doubt it would be) a plane going 400kph would transit 50km in 7 minutes and 30 seconds. I would think 150km or 200km minimum would be a better size. It would allow use by the closer action DF servers if that is all they want to use but be flexible enough for larger sorties with bombers. I would only go with 1:1 scale, but that's just me. The more detail you have the time and resources to put in the better. Since any portion of the historical map can be used I would vote for France/Belgium 1940 or Malta maybe? Good luck, StkNRdr |
#83
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Cutting the original map into smaller pieces sounds like a good idea.
Some parts with France and England (like the maps Franky showed us) and maybe a "only England" and "only France" map for fictional invasions with land battles. |
#84
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I'd just like to point out that the calculations at 400kph don't seem to be talking into account actually taking off and climbing, which will add a couple minutes. Again, the big map is already there, this one's supposed to be a semi-realistic, get to the dogfight somewhat quickly type of map.
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#85
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To give any meaningful suggestions we would need to know what planes are in the pipeline to be released as updates in the near future.
1. There is no point to have a map covering Belgium and France without any French planes. 2. A Denmark/Norway map without a flyable Beaufighter, Swordfish, Fulmar, Skua or Fw200 is also pointless. |
#86
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from Wissant to Folkestone its 40km .... short enough i guess , so its 20km for each side to meet over the straight of dover
![]() if you want even more , absurd short distances , every missiondesinger can choose the airbases at pas de calias from witch you can spit to each other standing on the runway... |
#87
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Well it is a bit hard for me to comment/recommend new maps because those of us in the states will not see this sim for another few weeks.
But from what we have learned on Warbirds of Prey (Spits vs 109s) that some of the larger maps are not very playable online. Maps do not need to have tons of detail, just enough to keep them visual interesting. More important is to have bases (Or the ability to add bases) on a map such as the flight times to the front lines are about 5-8 minutes. Missions built which have total flight times (takeoff to landing) for bombers of over 20 to 30 minutes are not that popular. 100km x 100km Maps might be a bit small, maybe 150km x 150km. To start some basic English/French mainland maps, Coastal English/French Maps, and a scaled down channel map for anti-shipping missions. Again until we (Warbirds of Prey mission builders/admins) can actually get ahold of the game and see what there is to work with it is hard to comment. RAF238thWildWillie Warbirds Of Prey Servers |
#88
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Rugged terrain or air race.
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#89
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#90
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+1 on that Wutz.
![]() Personally flying long distances is no problem for me, so smaller maps don't mean much. I saw somewhere that flight times are no longer a problem for anyone, especially now there is a feature to take over an AI controlled aircraft. You will be able to set a flight of AI and then 'jump' into the action. Surely the gangbangers don't want to waste time with take offs and landings anyway since it's not realism they are really after. 5-8 min flights are a thing of the past, just jump on in buddy! If I had to vote for a smaller map, I would definitely go with the Pas de Calais > Dover map on a 1:1 scale, preferably 200 x 200 so there is time to grab some altitude. ![]()
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![]() Last edited by Deadstick; 03-30-2011 at 08:57 AM. Reason: spelling |
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