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Technical threads All discussions about technical issues |
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Thread Tools | Display Modes |
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#1
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#2
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I still have a Core 2 Duo 3 Ghz, XP SP3, 4870 1 MB, 4 GB ram, DX10 and the game runs awfully. Colours of landscape are way off realistic..neon green pastures LOL, even EAW did this better.
The channel (water) looks great but even in low settings the overall stutters make it impossible for me to play. To be honest this game is a big backstep compared to IL2-FB! Many buildings, much other stuff but what i expected is not really fullfilled.... Cheers and Horridoh! FIX IT!!! Werewo, Yellow 9, III./JG2 Richthofen P.S. Get rid of this Steam stuff...I would like to decide myself if I want to register a game wit steam or not |
#3
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-AA does not really work
-FFB support -Stutters and awful performance (GTX470, i7-920, 6G RAM, Win7 64) |
#4
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![]() Last edited by z0ttel; 04-01-2011 at 12:42 PM. Reason: Settings added |
#5
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Hello,
There is a little problem with the blenheim it seems the only aircraft with it the two engines are not sync. the left is at 25 the other 27 or 28 I speak here of the rpm's. It make the plane very difficult to take off with. Have a nice day. Senseispcc ![]() |
#6
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this is not emergency bug!
concerning the map: - to the coord 245740,6 ; 233347,9. bad choice of object! ![]() - coord 244539,7 ; 233055,6 Train are strong...but not enough to pass throught this ![]() ![]() Concerning bridges: - Vehicules pass bridges like this.... ![]() - it is worse when they tow something.... the towing materiel ignore bridges. ![]() concerning pathway: - sometimes when i edit a vehicules to go from point A to point B they follow roads but in some place and with no reason the pathway left the road make a little trip on grass...or water and come back on road... like you can see in this pict...the driver is jesus christ ![]() ![]() |
#7
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Is this only happening on the arcade maps or the Channel map as well?
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#8
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for the bridges it is on all map... for the railroad and the object...it is on channel map... i see too some station radar anthena who are levitating at 2 meters of the ground
i found this bug by hazard...they are maybe some other byt i don't have the time now to visit each centimeters of the map ![]() for info..all screen are taken on channel map |
#9
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Some bombers behave like fighters, for example the Blenheim.
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#10
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After shooting off the tail of a sunderland the rear turret acts like it is still attached instead of falling off with the tail
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