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  #1  
Old 03-28-2011, 08:40 PM
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proton45 proton45 is offline
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Quote:
Originally Posted by Blackdog_kt View Post
Also, this:



A recording is a recording, it's not dynamic. To get a truly believable effect we'd have to spend hours upon hours of recording in very small increments across the entire RPM range, which means even more expenses.
Is that the only way?

I wonder if their might be a way to digitally model each of the engine sounds more accurately? I don't hate the idea of synthesized engine sounds...I just think that they could have spent some more time modeling the various characteristics of each engine.
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Old 03-28-2011, 08:51 PM
GOA_Potenz GOA_Potenz is offline
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let us have an option for modded sounds
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Old 03-28-2011, 10:44 PM
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I have not heard the sounds as of yet, and I hope that I will like them. I always enjoyed the sounds in the original IL2 release, but maybe there is just too much other things going on, so sounds suffer in cod
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Old 03-29-2011, 12:23 AM
Chivas Chivas is offline
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I will wait until I hear the sounds direct from the game dvd thru to my speakers before passing judgement. I'm not sure of the quality of the sound from the videos but those sounds are clearly not the same as the old IL-2 sounds.
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Old 03-29-2011, 05:04 AM
IbnSolmyr IbnSolmyr is offline
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Quote:
Originally Posted by Chivas View Post
I will wait until I hear the sounds direct from the game dvd thru to my speakers before passing judgement. I'm not sure of the quality of the sound from the videos but those sounds are clearly not the same as the old IL-2 sounds.
Depends on what you talk about : if you talk about exterior engine sounds, it's false : they're exactly the same ones. But yes, the in-cockpit sounds are a lot better than in stock Il-2, they're rather good, even if they pretty lack of subtle differences. But in general, engine sounds aren't as good as we could hope, and really without being too demanding.
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Old 03-29-2011, 05:45 AM
Chivas Chivas is offline
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Quote:
Originally Posted by IbnSolmyr View Post
Depends on what you talk about : if you talk about exterior engine sounds, it's false : they're exactly the same ones. But yes, the in-cockpit sounds are a lot better than in stock Il-2, they're rather good, even if they pretty lack of subtle differences. But in general, engine sounds aren't as good as we could hope, and really without being too demanding.
I suppose the outside engine sounds could sound the same to you, they don't to me, either way all the engine sounds have been built from scratch for the new game engine. Are you basing your assumption of the sounds on the game or videos of the game? There could be a big difference depending on the quality of your sound system. That why I'm waiting to hear the sounds on my system direct from the game software.

Last edited by Chivas; 03-29-2011 at 05:49 AM.
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Old 03-29-2011, 06:19 AM
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Richie Richie is offline
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For me the internal sounds aren't bad at all. It probably will be no problem to fix the external sounds of those fighters. Cockpit is actually not too load in a 109 probably because the stacks are down at your feet.





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Old 03-29-2011, 08:48 AM
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Quote:
Originally Posted by Chivas View Post
I suppose the outside engine sounds could sound the same to you, they don't to me, either way all the engine sounds have been built from scratch for the new game engine. Are you basing your assumption of the sounds on the game or videos of the game? There could be a big difference depending on the quality of your sound system. That why I'm waiting to hear the sounds on my system direct from the game software.
Chivas, external engine sounds are clearly just a slight better than stock IL2. But I agree with you, once I try them on MY PC I will make a final judgement....altough, internal engine sounds are awesome...modded external sounds in IL2 are fantastic. Dunno why they cant be used in COD. Ofcourse will be with MOD ON but why not in official version of the game. Now in IL2 with mods I can clearly distinguish who is flyin near me just by engine sound...its very cool isnt it?

Last edited by Tvrdi; 03-29-2011 at 08:50 AM.
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  #9  
Old 03-30-2011, 09:55 AM
Sternjaeger
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there are clever ways to get around the problem: you can overlap different recordings at different RPMs, all you need is an idle, a 50% and a full throttle.
Considering the limited number of planes in CoD at the moment and the availability of recorded engine sounds available today, it's completely unjustifiable not to have them ingame.

Same goes for machinegun sounds and that horrible "submarine creak" going on when pulling too many Gs. Maddox Games should pay attention to these things, just like the quality of their textures, which I'm sorry but

1) it's low resolution compared to what we see in other sims

2) it's (and I'm sorry for who's behind it) not up to the current standards. We have way more talented skinners out there who enhanced the quality of our old IL-2 incredibly.
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Old 03-30-2011, 10:51 AM
Blackdog_kt Blackdog_kt is offline
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To be honest, i don't know why everyone focuses on cosmetic improvements.

Sure, sounds and graphics are important to me too, but that's the "make-up" and not the "person": if the girl under the make-up is not looking good on her own, no amount of plaster and paint will make her attractive

What i'm trying to say is, we'll be getting an SDK in a few months to do whatever we want, so why worry?

People want better skins? They can make some.

People want different sounds? They will be able to make some.

People want improved FM/DM and complex engine management? Well, if that's not already in the game people are just about f*cked, because they CAN'T make some of that on their own.

That's why i'm glad the developers focused on the foundation and left the cosmetic details (which would be endlessly debated anyway) for us to deal with
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