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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Hi!
I just wanted to to put out a request to all users of the forum here. It may not appeal to all of you, but I know some of you out there need to hear this. Here's the main message of this post "Calm down, stop pointing fingers and making such a riot out of this" seriously, this thing is escalating like an arabic revolution. Now I have a few things to say #1 - Forum's general disapprovement and lack of understanding. Please try to understand that there are probably a lot of factors behind the release that you cannot possibly imagine. Try to avoid short-sightedness and judging everything if you think the developers had enough slack time-wise and economically. I don't know the truth, but I can see why the release is in it's current condition if say Oleg and his team were "pushed" to release it. #2 - Gratefulness. This simulator has probably received the worst welcoming and that's all thanks to YOU! There are too many people here that can't grasp the fact that they are outright flaming the people who have worked so many hours, in fact over half a DECADE to bring US this simulator. Why? Because somebody in russia is posting poor fraps-videos from poor systems, and you jump over it like vultures and shove it in the developers faces as "proof" of a poor game!? Tell you what, it's better they release the game in a half-finished state (call it a beta) and by buying it, we can support further improvement and development, which brings me to the next topic. #3 - Show some support, have some faith!! By revoking your game orders I can only hope you arrogant fools will see that in a few months, everybody is talking about the hype of IL-2 COD after it got it's initial patches! You're acting like childs, because sooner or later this simulator is going to steady itself on it's feet. I remember Rise Of Flight when I installed it for the first time. It was an absolute short-coming to my expectations, so what? It was still fun once you got around the bugs. Now, it's a great simulator, with more and more content being added and better improvements along the way! As for performance, the first version was poor! Now I can run it smoothly, even after "upping" the graphics settings! The bugs have to be ironed out and the longer we remain patient, the more rewarding the wait will be. You'll see! #4 - Constructive critisizm You are NOT acheiving ANYTHING by calling the developers stupid, poor, idiotic or unfair. Some of you should go wash your mouth with a strong detergent. You realize that by attacking the persons behind this project instead of attacking the bugs and gameplay issues (which pardon me, STFU about until you have physically played the game yourself - youtube reference does NOT count), you are not achieving anything other than to harass them and discourage them to support us. Think about this: Help them, help us! And by help I do not mean attack/flame/whine, but report things in a polite and adult manner. #5 - Cut them some slack for god's sake! Give them some time to absorb the explosion of hatred already unleashed at these forums. Nobody in the english forum should be entitled to say anything anyhow until they have a copy running on their PC. This forum should be on lockdown until it's released in the western hemisphere, then, please I beg you all out there: CONSTRUCTIVE, SUPPORTIVE Critizism. PLEASE! We can use youtube as a tool you know to highlight errors and bugs, or even send them ingame track files so the devs can re-run the tracks after they have made adjustments. All these kinds of positive-supportive thinking will benefit us in the future. The whine, flame and bash however, does not! |
#2
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I agree, and its even more hilarious to see Tree and his fellowship ranting the forums to get their 50$ "worth" something in their eyes.
Some folks do need a reality check. Last edited by zauii; 03-26-2011 at 03:40 PM. |
#3
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Thanks that you said that. It has to be!!
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#4
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Very noble,but unfortunately the world has changed considerebly over time,and after 6 years of developing i think customers are intitled to expect some kind of finished product don't you agree?
I'd say the waiting is over,the real waiting has begon...i for one will watch this from the sideline before deciding. Patience is the keyword here! |
#5
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Yes and I agree with you 100%. I've waited for this very very long, I am willing to wait longer. On the finished product note, I'd say if Oleg and team were forced to release or go bankrupt we may never have seen IL-2 CoD in the future if he had postponed the release. This may just be a compromise to haul in more funds to continue developement.
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#6
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Thank you for this thread. What a lot of people need to realize is how complex and how much work has been put into this game. Because of this, no one can expect it to be very stable initially, but it's instead a huge ongoing project that needs all the support it can get from us. If we all start flaming and canceling our orders, we will only hurt the game, maybe even forcing the WW2 flight sim genre into a slow and painful death.
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#7
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This is really close to the post I've been thinking about. Thanks for stepping out, mate.
I'll only add that as far as getting your money's worth, look at what you get for $50 from a FPS; if your lucky 10-15 hrs of gameplay. Let's be real here, the couple hundred bucks I've spent on the various versions of IL2 over the years have netted be many thousands of hours of gameplay, the thousands of dollars I've spent on other games in that same period of time have netted me hundreds of hours of gameplay! You don't need to be a rocket scientist to figure that math out. Cut Maddox games some slack for crying out loud, God knows they've earned it.
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I'm pretty much just here for comic relief. Q6600@3.02 GHz, 4gig DDR2, GTX470, Win7 64bit |
#8
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I for one am going to at least give the developers a chance to make things right... if they patch it and the visuals do in fact end up looking "castrated" as some are forcasting... THEN i might be so inclined to get upset about it...
but pulling my hair out over it right now seems more then a bit unreasonable. we (Americans/Canadians/South Americans) still have a month to go. |
#9
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If it was only that "black on white" as you say it is...
I fully agree on the politeness as a way of getting our message across. However, with so many questions left unanswered I can understand why people can't stay calm. Buggy release and "patch-ironing" was something we were all expecting. Those that didn't are in minority IMO. With such a complex simulator/game expecting something to run perfect and fluid out of the box is very optimistic. ![]() That isn't the problem - the so called Epilepsy Filter is. And the explanation behind it. Why were last 3 months spent on implementing this (or just last 2 weeks for the stop gap "fix"), and not made optional is something the majority here can not understand, me included. More so, why was MG forced to do this and did not design the game engine from ground up with this in mind. If I understood it correctly the game was actually delayed because of this? Where did the communication break down - we will probably never know. I personally need those answers in order to pre-purchase this game and support further development. All this does not go against my respect for the development team and the hard work put in this title. I am certain they feel a lot worse with their dream now compromised (I hope not). If I had money to spare, I would gladly drop 50€ they are asking for it here. Sadly, I do not. Thus I am forced to wait until this title "stands up on its feet".
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories Last edited by T}{OR; 03-26-2011 at 03:58 PM. |
#10
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Well said, Strike. This forum has degenerated into a monsterous whine-fest, and it does little credit to the contributors. Can I suggest that from now on, if people can't say something constructive, they say nothing at all? Yes, there are reasons to be disappointed about the current situation, but this is being worked on, and acting like a bunch of four-year-olds won't make anything happen quicker.
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