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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-25-2011, 08:23 AM
House M.D. House M.D. is offline
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Big dissapointment with many feature missing.
It's more than obvious that the release was rushed and that OM is no longer the boss since long time.
My opinion is that game was stuck and OM had to call IS to make it and IS asked for nothing less than everything.
OM just kept the "leadership" while real boss is IS, who, it seems had no problem in releasing a half developed game and then try to complete it.
Different philosophy than OM's, but at least this philosophy brought that game (not what we dreamt of) alive.
So many things missing or still in development...

In any case, we have what we have, we should support it and let's hope that in the end it can become close to what we've dreamt of, back in 2005 when first discussions about SoW started.
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  #2  
Old 03-25-2011, 08:33 AM
zauii zauii is offline
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Quote:
Originally Posted by House M.D. View Post
Big dissapointment with many feature missing.
It's more than obvious that the release was rushed and that OM is no longer the boss since long time.
My opinion is that game was stuck and OM had to call IS to make it and IS asked for nothing less than everything.
OM just kept the "leadership" while real boss is IS, who, it seems had no problem in releasing a half developed game and then try to complete it.
Different philosophy than OM's, but at least this philosophy brought that game (not what we dreamt of) alive.
So many things missing or still in development...

In any case, we have what we have, we should support it and let's hope that in the end it can become close to what we've dreamt of, back in 2005 when first discussions about SoW started.
Nice intel, did you make that story up yourself or do you happen to work there?
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  #3  
Old 03-25-2011, 08:17 PM
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major_setback major_setback is offline
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Quote:
Big dissapointment with many feature missing.
It's more than obvious that the release was rushed and that OM is no longer the boss since long time.
My opinion is that game was stuck and OM had to call IS to make it and IS asked for nothing less than everything.
OM just kept the "leadership" while real boss is IS, who, it seems had no problem in releasing a half developed game and then try to complete it.
Different philosophy than OM's, but at least this philosophy brought that game (not what we dreamt of) alive.
So many things missing or still in development...

In any case, we have what we have, we should support it and let's hope that in the end it can become close to what we've dreamt of, back in 2005 when first discussions about SoW started.

Quote:
Originally Posted by zauii View Post
Nice intel, did you make that story up yourself or do you happen to work there?
+1.

Pointless speculation.

Oleg is undoubtedly in charge. At least as far a this game is concerned.
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Last edited by major_setback; 03-25-2011 at 08:20 PM.
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  #4  
Old 03-25-2011, 08:37 AM
Baron Baron is offline
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Nice, 50 ac`s at one time was set as maximum in stock missions for MINIMUM system requirements.
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