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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 03-22-2011, 04:21 PM
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EAF92_Brigstock EAF92_Brigstock is offline
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Originally Posted by Feuerfalke View Post
I strongly doubt the basis and the conclusions of this calculation.

A common server for a shooter uses 1600kbps for a 40-slot-server. I seriously hope CoD's netcode is not so bad that it needs over 10 times the traffic for 3 times the players...
We're just throwing numbers around at the moment, not make definitive statements.

The way it looks we won't have anything solid to go on until release.
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Old 03-22-2011, 04:30 PM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by EAF92_Brigstock View Post
We're just throwing numbers around at the moment, not make definitive statements.

The way it looks we won't have anything solid to go on until release.
you flamed me just a page ago for the same conclusion.


I don't like the idea either, but we're not getting any info before the community is able to test it and spreads the news. If Russia will get their version on thursday, we might have some figures at the end of the week - well, if the server is on their disc, of course.
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Old 03-22-2011, 04:42 PM
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EAF92_Brigstock EAF92_Brigstock is offline
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Originally Posted by Feuerfalke View Post
you flamed me just a page ago for the same conclusion.


I don't like the idea either, but we're not getting any info before the community is able to test it. If Russia will get their version on thursday, we might have some figures at the end of the week - well, if the server is on their disc, of course.
No not quite the same conclusion. Nor was it strictly a flame. If I was to flame you, the language would have been stronger. I was merely banging my head against a brick wall. You said the community doesn't know after we asked the question of Oleg or Luthier or anyone from 1c for that matter.

My current mood is that it doesn't look like they (1c) will give us an answer despite the fact that the game already gone to the pressing plant. They may still chip in with some info, all I really want to know is will COOP be a feature of the dedicated server. I'm not too worried about bandwidth. If COOP isn't then I need to shop around for a new host.
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Old 03-30-2011, 10:08 AM
ATAG_Bliss ATAG_Bliss is offline
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Anyone found any more info regarding dedicated server support for IL2CoD?

With Oleg saying 1000 AI planes in a MP mission are possible (given good enough dedicated software), we really want to be able to recreate the entire Battle of Britain. We kinda like our realism

Our server specs: (HAL9000)

Two Intel Xeon L5640 processors (twelve physical 2.26ghz cores on QPI + hyperthreading + turbo)
48 GB DDR3 ECC memory
1000mbps (1 gigabyte per second) upload/download bandwidth

Any chance those that have gotten the game already could take some screen shots of the dedicated software layout screens / options / settings for those of us hosters? It would be gladly appreciated!

Sorry if this was brought up before, but this is where the search feature brought me.

Cheers!
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