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#341
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I cannot say what is possible and what is not possible. That would be a question of
a) how much time our coders could invest and b) what Paul has in mind. Additionally I must (again) stress the fact that all we do as Daidalos is done in our free time. Which means everyone has real life to deal with. And not everyone is able to do everything - I, for example, couldn't code if my life depended on it. So do not expect us to roam the message boards looking at a plethora of stuff and incorporate everything yesterday at the latest. In fact the standard process for cooperation is the other way round - a person who has created a model/map/etc contacts Daidalos and gets a reply. And I have, to this point, not have heard anything WRT a discussion between Paul and Team Daidalos. But then this might be one of these "political decisions". ![]() As for modifying DGen ... Not gonna happen. Unless Starshoy magically reappears and gives us his source code we won't touch it. We simply don't have time to waste on "reverse engineering". |
#342
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Another request: it net campaign, unlike singleplayer campaign, if you are leader of a flight, you can only choose your own loadout, but not your wingmen's. I understand that players should be free to choose their plane and loadout, but bots do not care, and their default loadout for the mission could make inconvenience.
If ability to change loadout for bots of your wing is possible to implement and wouldn't take much time, it'd be nice to have it. |
#343
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#344
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IL2 is a fantastic game but despite a large french community, there is not a single pilotable french plane from the 1940 era. Without asking for planes that have served only in France (D520, MB152, Amiot 143, Léo 451, etc.), the following ones would allow great "battle of France and low countries" scenarios and could also be useful to other nationalities:
- P36 Hawk (US service, e.g. Pearl Harbor), H-75 (french service), Mohawk (british service): already available as AI plane. - MS406 (french service against Germany and Italy, finnish service against Russia): already available as AI plane. - Potez 631 and 63.11 heavy fighter / reconnaissance plane (a french Bf 110!). Also, to play the British Air Force in France (BAFF), a Battle would be great (cousin of Fulmar added as AI plane in 4.10 patch). THANKS! |
#345
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But some request are just "pffft". To make this post more useful on topic Kind of a flaw or mistake. Sight's sun dimmer (I don't know how it's exactly called in english) click on erect or retract is still heard, even if sight don't features dimmer. Not that it's a big deal, just noticing. Also, dimmer is almost useless, sun is darkened just for a little bit, and you still can't see planes that go to the sun. |
#346
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Hold your horses, fellows. Yammering about this or that type of aircraft having been added or not is pointless.
![]() First and foremost is the fact that anything Daidalos has added so far was made by somebody in his own spare time. Which means what the modeller made was up to him. Now you've mentioned the jets and the Lerche. Tough luck - nothing Daidalos did. These were either created by Maddox Games or Luthier's Russian Rocket Games for the 1946 release. You got a complaint that no Meteor was created? Take it up with Maddox Games and Russian Rocket Games. And lastly about the types Daidalos did add. Most were "leftovers" from the Il-2 and Pacific Fighters development (i.e. the CW-21 was such a case). Others were made by our team members because of their particular interests - the Slovaks had an interest in their Avia and Letov, the Finns wanted their iconic Fokker D.XXI, our italian members wanted some more of their own types and the Henschel Hs 129 was a type the community wanted for years (myself included). So ... for any type to be created it takes hard work and dedication. Daidalos is a small team and does not have a large number of 3d modellers. There are simply too many types possible and too many theaters to cover to make everyone happy and a lot of groups with particular interests would like nothing better than to monopolize TD for themselves. Which, of course, is simply impossible. And because of that - lots of potential projects, little time and even less manpower - we gotta prioritize our efforts and concentrate on certain areas. If your particular area of interest is not in it ... sorry. We're simple humans and not magicians. |
#347
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Absolutly right, I`m a modder in the Strike Fighter 2 comunity and I know the amount of work for a single airplane. So you have my respect.
I`m thankfull an ambitious team took the work over after 10 years of gaming. We flew even this sunday evening one of our events. IT`s still a great game and realy thank you for your hard effort! |
#348
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How long do you guys think it will take to get the Fulmer, Do-217, Cant Z(forgive me if i am wrong but the aircraft I am trying to refer to is the new Italian bomber), the Swordfish flyable?
I saw a project a while back about making the PE-8 flyable. Is that part of an official patch or just 3rd party things that I don't need to ruin my game? Your team has shown great dedication to this community however small it may be relative to other games. Thanks for all of your support. Last edited by Stealth_Eagle; 03-21-2011 at 01:15 AM. |
#349
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Thanks for your comments csThor, I do understand that Team Daidalos does what they do for free & the love of IL2 & real life must always come first,we are all in the same boat there so thanks for sharing
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#350
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in DT is somebody from France?
French aircraft missing at all... but i know few projects, in which people doing arsenal VG33 and Dewoitine D520 and i see somewhere Caudron C.714 would be nice if this planes will be included in patch from DT |
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