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IL-2 Sturmovik The famous combat flight simulator.

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  #211  
Old 03-19-2011, 10:57 AM
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Mysticpuma Mysticpuma is offline
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Firstly, Tinus, well done on getting the job. They couldn't have asked for a better movie-maker.

If Tinus gets a chance to answer I wonder if you could say whether there have been any improvements in the cameras? The angles all look pretty similar to me, so I hope that there are still some more to come?

The smoke effects are excellent on the ship, as is the wake trail left from above, although I still see the bog standard IL2 foamy effect from low-down looking at the back of the ship.

I will of-course be buying this, as we know it will be updated and patched over the following years, but apart from HDR lighting, better cockpit models and damage modelling, I don't see anything that makes me go "Wow, that is the next evolution!"

I was thoroughly disappointed to see the usual plane breaking in half effect shown on bombers and Stuka. I had hoped for maybe more 'stress' points where breaks could occur, so that's a bit gutting

Tracer has been covered in many threads. If it's accurate, it's accurate, but I still want to see decaying smoke trails with them?

It would have been nice to see ground detonation of bombs, a train being strafed, etc,etc, but I did notice that there were certain frame-rate issues as the Spitfires flew over the town/city? Was that your PC Tinus? If so, what was it's specification?

I wonder too if when boats get hit/struck, they will leave Oil slicks or debris in the water, maybe by changing the colour of the wake we have seen already?

I think I set my sights far too high when I think of the years this has been in development, but I also have to take on board where we are now, Un-Modded or Modded, with the current IL2 and look forward to seeing what the future updates bring? Especially RAF Coastal Command on Boat/U-Boat hunting duties!

Roll on the 25th and I'll be buying it......just not as excitedly (yet) as I had hoped.

Cheers, MP
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  #212  
Old 03-19-2011, 11:00 AM
Freycinet Freycinet is offline
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Originally Posted by furbs View Post
Thanks Oleg but any chance of hearing COD before i spend my cash?
If you don't plan to spend your cash on the day of release you will have PLENTY of opportunities to hear the game. Just wait till two days after release and there will be about 100 youtube vids for you to look at.
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  #213  
Old 03-19-2011, 11:05 AM
Freycinet Freycinet is offline
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Originally Posted by Tree_UK View Post
A very nice movie, but not a real indication on how well the game will run, apart from the stutter over London (no fly zone).
Why do you still pretend that we haven't seen movies with planes flying over all-built-up area? And with totally smooth frames. We have.

- You're just willfully spreading disinformation and you know it.

Of course you will need a good gaming rig to fly it at high graphics settings at 1920x1080. And CoD is MADE to not be able to run on top-of-the-line machines at full graphics settings. Built-in longevity.

Anyway, nice to see how this vid has shut you up totally.
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  #214  
Old 03-19-2011, 11:55 AM
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He111 He111 is offline
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OMG!! OMG!! THIS WILL BE THE ULTIMATE SIM!!

(But i dtill didn't see those defiants shoot back!)

He111.

BTW, I'm now using this excellent video as my desktop background! THANK YOU!

.

Last edited by He111; 03-19-2011 at 01:33 PM.
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  #215  
Old 03-19-2011, 12:02 PM
No601_Swallow No601_Swallow is offline
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Tree, how will you spend your days after this sim is finally released? I mean, what will you do? What will your purpose be?
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  #216  
Old 03-19-2011, 12:07 PM
No601_Merlin No601_Merlin is offline
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Thanks Oleg & team fantastic video and very pleased about the support for movie makers.

Hello Swallow.
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  #217  
Old 03-19-2011, 12:17 PM
Propwash_ Propwash_ is offline
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Originally Posted by jcenzano View Post
vids are AWESOME. Thanks to the team. COD will set a new standard.

With that in mind, random lights on/off of the windows onn the buildings (not all of them all) would improve this thing 0,000001%.

But there is always room for improvement despite de "AWESOMENESS" of what we have watched.

"
Folks,

We are indeed spoiled (and thankfully so). We get so dazzled with the sheer wonder of this game that we forget that this is a combat sim and that combat is the key factor here. Detailed and accurate scenery, authentic weather, realistic damage models are all eye candy and add to the immersion but can only be carried so far. How many of you plan to fly under the London station platforms or down a London street to verify that the window detail is correct? When will you ever be that low unless you crash land there? Why insist on so much detail that can rob your system of performance elsewhere?

The key to a good flight sim is balance, and it's obvious Oleg and his team are trying to achieve that. So be happy in combat first, enjoy the amazing detail when you don't have a 109 on your 6 or you're not struggling to set down your crippled bird. Chances are you won't be worrying that that lorey below is not moving or you can't read the latest sales information on the local meat market window you just flew over.

Think what a quantum leap this new COD is....and be happy

Thanks Oleg and team for your skill... and your heart.

Last edited by Propwash_; 03-19-2011 at 12:19 PM.
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  #218  
Old 03-19-2011, 12:24 PM
Defender Defender is offline
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The one nice thing about not having the highest rated machine is eventually after some years the game continues to look fresh as upgrades persist. I've enjoyed that process with all of my PC sims. Framerate being the utmost importance and I'll cut the graphics down to the bare minimum if I must to maintain that.

In just over a week you'll see thousands of video's up with sound, performance specs etc. This isn't going to fade into the shadows 3 weeks after release day like 99.9% of other games, so a day 1 "blockbuster" record sales won't make the game any better.

I can't explain why we haven't heard any nat sound yet from in game. I'm sure it won't be perfect because nothing is, but I'm sure it will be a great representation of what it might have sounded like to fly and war inside these planes.


Quote:
Originally Posted by Propwash_ View Post
Folks,

We are indeed spoiled (and thankfully so). We get so dazzled with the sheer wonder of this game that we forget that this is a combat sim and that combat is the key factor here. Detailed and accurate scenery, authentic weather, realistic damage models are all eye candy and add to the immersion but can only be carried so far. How many of you plan to fly under the London station platforms or down a London street to verify that the window detail is correct? When will you ever be that low unless you crash land there? Why insist on so much detail that can rob your system of performance elsewhere?

The key to a good flight sim is balance, and it's obvious Oleg and his team are trying to achieve that. So be happy in combat first, enjoy the amazing detail when you don't have a 109 on your 6 or you're not struggling to set down your crippled bird. Chances are you won't be worrying that that lorey below is not moving or you can't read the latest sales information on the local meat market window you just flew over.

Think what a quantum leap this new COD is....and be happy

Thanks Oleg and team for your skill... and your heart.

^^ +1

I can smell that dewy early morning air in the London trailer, they've created a wonderfully interactive environment here I'm sure to enjoy for YEARS to come. I plan to grow old with this sim.

Last edited by Defender; 03-19-2011 at 12:27 PM.
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  #219  
Old 03-19-2011, 12:34 PM
Helrza Helrza is offline
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oh man.... oleg and team..... thank you very very much for your work.

i cant wait for this, utterly breathtaking, i dunno wat to say.

Thanks heaps guys, cliff of dover is gonna be asolutely hectik!
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  #220  
Old 03-19-2011, 12:46 PM
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furbs furbs is offline
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Originally Posted by Freycinet View Post
If you don't plan to spend your cash on the day of release you will have PLENTY of opportunities to hear the game. Just wait till two days after release and there will be about 100 youtube vids for you to look at.
Very true, but doesnt explain why Oleg and the team havnt shown us the in game sound so far.
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