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IL-2 Sturmovik The famous combat flight simulator.

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  #141  
Old 03-18-2011, 04:45 PM
Baron Baron is offline
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Originally Posted by 6S.Manu View Post
So I hope you're saying that with realistic gunnery enabled the bombers will not be so easily flammable against 0.303s Even in the one of the last videos I remember multiple Stukas inflame with a small burst and I cried "WTF"!!

I admit I'm really scared from what I've seen in this video (in term of DM).

Only "gripe" i can think of right now, 20mm (bf109) doesnt seem to differ anything from 303`s damage wise.
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  #142  
Old 03-18-2011, 04:46 PM
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kristorf kristorf is offline
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Stunning......
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  #143  
Old 03-18-2011, 04:48 PM
Sven Sven is offline
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I saw it too Manu, last video, but I was already thinking realistic gunnery had been turned off for footage of burning planes. Good to know it is also the case in this vid, but I don't mind, now it's full of action and good for sales

One thing I noticed on Italian aircraft though, at 0:47, isn't that Italian pilot getting bothered by the cold Or did they really fly without any sort of head protection?

Last edited by Sven; 03-18-2011 at 04:54 PM.
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  #144  
Old 03-18-2011, 04:52 PM
6S.Manu 6S.Manu is offline
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Only "gripe" i can think of right now, 20mm (bf109) doesnt seem to differ anything from 303`s damage wise.
Yes but the Gladiator cutting the tail of that Br20 really confused me: according to the power of these 0.303s (again: "realistic gunnery OFF" right?) if you make the 20mm more powerful you would need 2 hits to obliterate a Blenheim..
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  #145  
Old 03-18-2011, 04:59 PM
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Fenrir Fenrir is offline
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Originally Posted by 6S.Manu View Post
Yes but the Gladiator cutting the tail of that Br20 really confused me: according to the power of these 0.303s (again: "realistic gunnery OFF" right?) if you make the 20mm more powerful you would need 2 hits to obliterate a Blenheim..
Hi Manu, just a reminder that oxygen bottles are often located in the rear fuselage - I can't say where specifically for the Br.20, but it could explain the sudden detonation.

Plus as the vid creator stated he used the non-realistic gunnery option just to get some of the shots he needed. Given Oleg & Co's modelling of the .303s in Il-2 seem to be roughly right, I don't think you'll have too much to worry about old bean.
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  #146  
Old 03-18-2011, 05:00 PM
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Robert Robert is offline
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Had to watch again..... and again.

Any body want some?



Another thing I haven't seen mentioned yet if formation sizes. They looked bigger than I expected. Hopefully this is a good sign.

Last edited by Robert; 03-18-2011 at 05:03 PM.
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  #147  
Old 03-18-2011, 05:12 PM
rakinroll rakinroll is offline
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Very nice video, thanks Oleg.
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  #148  
Old 03-18-2011, 05:22 PM
Foo'bar Foo'bar is offline
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Originally Posted by whatnot View Post
I wonder if the clock ticks in the trainstation?
AFAIK all clocks display real ingame time. Even the clock on my platform model does.
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  #149  
Old 03-18-2011, 05:22 PM
Meusli Meusli is offline
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If I was developing MS Flight I would curl up in a little ball knowing my job was now impossible. Excellent features right down to the signs on buildings (Joes books), to the aircraft splitting in half.

Also the fact that you can see through the cannon holes in the fuselage, into the inside of the plane!

Last edited by Meusli; 03-18-2011 at 05:28 PM.
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  #150  
Old 03-18-2011, 05:29 PM
sallee sallee is offline
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Just beautiful.

I think Oleg is a bit of a showman...tease tease bam!

Actually, "Joe's Bookstore" is going to be New York, not London 1940, but I doubt I'll see it ever again
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