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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I know that t has been mentioned on threads that this isn't so....but with Ubi looking after publishing you just never know!
What it will mean is that there will be a lot of first time buyers for sure. Why? Well look at Splinter Cell Conviction and Silent Hunter 5. Both can be bought for less than £10 in Game as they have crippled them with permanent internet connection. I may just wait a couple-of-months after release and get a huge bargain along with all those purchasers who wander in and think, "well it's only a tenner!"!
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#2
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I don't think it will happen, and Steam give you also an offline mode to play. Be sure, this game will be great first of all in the online games (128 players), so.....
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#3
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I will buy it full price directly after release. Wouldn't want to wait until it hits the bargain bin or Steam Holiday blowout. But that's just me
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#4
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I'm going to the trouble of having a relative send me a collector's edition from the UK. This is something i do purely for the fact that i consider it good value. It's not cheap by any means as a complete package, it's just that 20 Euros is a tiny price difference between CE and regular edition for the stuff that's in the box. 70 Euros is indeed expensive for a game and 50 Euros that most games go for today (including the regular CoD version) is right about on the limit, it's just that 20 Euros is cheap for the map and manuals, at least in my opinion
![]() It also has the welcome side effect that nobody can question my commitment to team Maddox when i criticize a part of the package that was forced on them by external factors. Whenever someone says "you are not a true fan" i can simply reply "what do you mean, i had my family preorder and send me a CE" ![]() |
#5
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I'm always connected, so I can't imagine. I have no idea, and probably no imagination. Ignorance is bliss. I'm happy
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#6
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I wouldnt mind tbh, im always connected as well and its not what makes or brakes a game so I couldn't care less.
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#7
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#8
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A hypothetical conclusion drawn from a most unlikely hypothesis. Cool.
Let me have one, too: If the cock crows on the dot, it will rain — or maybe not. |
#9
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SH5 was firstly destroyed because it was a& crappy game. DRM comes far second as a reason. |
#10
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SH4 was a disappointment, SH5 a total failure. Even if the game was sold for 1 Euro and without a copy protection, it still would have failed the way it did. Blaiming the copy-protection for this is total nonsense. If you want to make a comparison, take a look at mainstream games. Battlefield, Call of Duty, Crysis, you need an online-account for all of these games and still they sell like warm donuts. And most of the latests shooters also need constant internet-connections or they even don't have a singleplayer mode. You really want to claim that they just can't be a success, because they use a DRM some people don't like? |
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