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IL-2 Sturmovik The famous combat flight simulator.

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  #161  
Old 03-12-2011, 10:28 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by MD_Titus View Post
the usual (n -1) pages of guff?
One page of non-guff? Your being very generous!!!!!
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  #162  
Old 03-12-2011, 11:02 AM
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TheGrunch TheGrunch is offline
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Originally Posted by Tree_UK View Post
Thats the max amount of bombers in the campaign by my understaning, surely you would think that if the game runs well, you would increase the bomber amount and let the users turn down all other details/aspects such as ground textures, AA, and resolution etc, rather than reduce the Battle of Britain to a small fight in a pub!
That's a matter of opinion, isn't it? Seems like Oleg would prefer that the game looks good and has fewer aircraft at the minimum spec. Have you *seen* the minimum spec? It's not the kind of spec you would expect to run this game with a lot of aircraft, or indeed any new game. Wait until the campaign makers get their groove on.
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  #163  
Old 03-12-2011, 11:02 AM
kendo65 kendo65 is offline
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Originally Posted by Insuber View Post
It is rare to see Tree losing his temper. Maybe because he his right:

http://forum.1cpublishing.eu/showpos...&postcount=291

"If we record a video with fraps, it won't give you any idea of the performance since fraps cuts the FPS in half. If we record a video with our built-in track-to-video converter, that records videos at a fluid framerate on any machine in the world."

End of discussion (for myself, of course ).
I completely disagree.

Tree wants things both ways - he is asking WHY we have not seen any videos over London with scores of aircraft and lots of action? His conclusion - because the game can't run it. So, in this case, the devs are refusing to use the rendering feature to produce something spectacular.

At the same time he is saying that the videos we have seen are SUSPECT because they could have been made using the rendering feature. So, the devs 'may' have decided to cheat but are limiting themselves to producing only small-scale cheats that do nothing to address the concerns of people wanting to see the flashy stuff.

It makes no sense. It is logically inconsistent.

I also hope that my post didn't come across as a personal attack on Tree. I'm only addressing his argument. I myself have grown a little impatient and am struggling for reasons why there haven't been any official vids showing these things. (Interestingly, there have been unofficial vids showing a lot of these features which may suggest that the devs are suffering from 'perfectionitis'.)

There are 3 reasons I can think of why we haven't seen those vids:

1. The Pessimistic view: The game can't run them. This is undermined but maybe not knocked down completely by some of the 'leaked' vids.

2. They have been trying to tweak and optimise features to the highest level before officially showing them. The 'perfectionitis' argument.

3. The optimistic view: Oleg has decided that he wants to wait until release to achieve maximum impact for the game. People have said this has been a strategy with previous releases.

Truth is none of us actually know. It's the uncertainty aspect that is getting to me. At this stage I expected that any niggling doubts would have been addressed, but I've been wavering between all of those 3 options. I'll be getting the game as soon as it's out no matter what, but it would be good to have more of an idea before then.

Last edited by kendo65; 03-12-2011 at 11:33 AM.
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  #164  
Old 03-12-2011, 11:20 AM
kendo65 kendo65 is offline
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Originally Posted by Tree_UK View Post
Thats the max amount of bombers in the campaign by my understaning, surely you would think that if the game runs well, you would increase the bomber amount and let the users turn down all other details/aspects such as ground textures, AA, and resolution etc, rather than reduce the Battle of Britain to a small fight in a pub!
Actually, I remember Luthier posting that if people wanted they could go into the FMB and add more aircraft to these missions.

They really do seem to have been set so that lower-spec PCs can play them out of the box.
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  #165  
Old 03-12-2011, 11:37 AM
Hecke
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Oleg, you are online ...

Could you please write some lines about the status of Cliffs of Dover?
Is it gold? Will it go gold in time? Stuff like that.
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  #166  
Old 03-12-2011, 11:41 AM
Baron Baron is offline
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Originally Posted by kendo65 View Post
Actually, I remember Luthier posting that if people wanted they could go into the FMB and add more aircraft to these missions.

They really do seem to have been set so that lower-spec PCs can play them out of the box.

Im gonna be suprised if that isnt possible. If not, well then this has to be the first time ever a developer/launch is targeted towards the lowest common denominator ONLY.

And thats imo makes no sense what so ever.

Unless, as u say, they suffer from 'perfectionitis' (taken to the extreme) in witch case "making sense" is out of the equation.

Last edited by Baron; 03-12-2011 at 11:58 AM.
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  #167  
Old 03-12-2011, 12:18 PM
kalimba
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Originally Posted by airmalik View Post
Agreed. The waves make it appear you're much lower which in turn makes the cliffs look smaller. Scale's definitely off.
+1
I was wondering what was messing with my brain when looking at those superb sreen shots...And there is my answer...


IMHO, since we know now( because Luthier said so)that the game will be shipped with many hidden features such as complex clouds and weather system,we can assume that in the near future, this game will be playable at graphics levels unsurpassed at this moment. But since we also know( because Oleg said so) that they need to release the game now even if it is not "finished'" by Oleg's standards, we can also assume thet they need to "choose" the features that are essentials for release and still make this game look like 2011...For the casual gamer and other non-sim-addicts out there that we want to convert, FM features, gauge accuracy, realistic ballistics, AI programmation and every single detail that make COD a real SIM and took all the resources for 5 years, well, it doen't make this game more attractive when you look at movies or screnshots....
Birds of Prey was designed the way around and made a good first impression with impressive graphics,but ended up to be a disapointement for real simmers...
So I give Oleg and his team a big tap on the shoulder and have complete confidence in their "way" of managing the whole project....

Salute !
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  #168  
Old 03-12-2011, 01:13 PM
=WF=RAW =WF=RAW is offline
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i wonder - where are all ground personel and ground units crew? during all fridays screenshots looks like a moment before langoliers will come
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  #169  
Old 03-12-2011, 01:18 PM
Hecke
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There won't be ground personel in the initial release. Only people in vehicles.
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  #170  
Old 03-12-2011, 01:21 PM
Sven Sven is offline
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Originally Posted by Hecke View Post
There won't be ground personel in the initial release. Only people in vehicles.
and flak I believe, just not in static abandoned vehicles/objects, which is obvious. Who needs ground personal anyway, I might run them over when I'm in a hurry to take off
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