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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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And how is any of your objections any different than when the original IL2 came out? I've enjoyed BoB:WoV, but their damage model was non-existent. You never knew who, what, where, or when you were hit until your wing fell off. Were these critical hits? Were they glancing blows? Could you take one more swipe at the 111 before you disengaged? One would never know. Sure you heard the ping ping ping of ammo hitting your craft, but had no idea of what was being hit. You'd get a shudder, and then poof. Off goes your wing. I won't make light of 50 bucks, but most X Box/PS3 games are 60 bucks. I KNOW I'll have CoD on my hard drive for years. It's not a lot of money in terms of time on my hard drive and the hours upon hours of enjoyment that I'll get from CoD. To me THAT's a bargain in today's economy. The ONLY thing (now that I know a bit more about STEAM) that would ruin CoD for me is the AI. With complex engine management there shouldn't be any FM cheats that the AI use. I won't abide or support that. I think Oleg will have made many advances in AI. But features? I'm willing to wait and see. I've seen and followed enough to know that I'll be satisfied (pending AI) to purchase in a NY minute. Last edited by Robert; 03-12-2011 at 04:50 AM. |
#2
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True, it would be better to have them in a readily available compiled list, but on the other hand probably 80% of the people here know the answers to most of these questions by far as evidenced by the amount of replies you got. All you have to do is ask them nicely ![]() Quote:
If 99% of the community are not interested in flight and damage models then they are playing the wrong kind of game. It's their job to switch genres, not the 1%'s job that used to be the majority to approve of turning their game into easy mode by default and use the spare hardware resources to accommodate their taste, especially when they can perfectly well turn down the realism options and fly around in circles all day long if it pleases them. What you describe is similar to a few thousand people suddenly turning up to a football match and trying to convince the long-time fans that fouls and offsides are stupid rules that interfere with the action, plus the players should probably be wearing something cooler instead of those stupid shorts and t-shirts that make them look like little boys, just because they currently happen to be the majority on the stands ![]() |
#3
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Oleg and his team want perfection plus they're fans of aviation and ww2, i mean come on this is a simulator more than it is your regular pew pew game.
Many folks will appreciate when things are modeled as accurate as possible, including Oleg and his own team.. they do what they love. A lot of those things you listed are coming our way as well my friend, improved GUI, Serverbrowsers, netcode, tools, support etc but im grateful that we also get improved damage models , aerodynamics and so on, anything that can make it more realistic is welcome. Last edited by zauii; 03-12-2011 at 07:24 PM. |
#4
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