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Men of War: Assault Squad Sequel to the critically acclaimed real-time tactics game Men of War |
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#1
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RTS games like MoW are CPU and GPU dependent so you might want to try cleaning up your system and try to make sure nothing else is using your CPU unnecessarily while you are playing; un-install any unused programs (especially if your hard drive is almost full), defrag your hard drive, turn off any unnecessary programs running in the background to avoid losing CPU cycles, update your video and audio drivers if you have not done so in awhile, and you might even want to consider reformatting & re-installing Windows to ensure you remove any leftover crap if your Windows install is 1-2 years old.
What version of Windows are you running? You might actually find slightly better performance switching to another version, for example if you are using Vista, Windows 7 or even XP would be slightly better. Another thing you can try is to overclock your CPU and GPU but being able to do so depends on if you have an OEM desktop system (e.g., DELL) or a custom-built system. The Q6600 is known to be a great overclocer, so you might be able to increase it by another 500 MHz or 1 GHz even using the stock cooler. And as you probably know, overclocking can in some cases damage the CPU and/or GPU if not done correctly. What is your system make and model? Do you know what MB you have? |
#2
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Patch 1 should help with the performance issues.
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#3
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Shadow complexity, effects and the water shader significantly affect performance so try to keep those down if you want higher FPS. Resolution should be minimum 1200x800. Anything lower will most likely not yield performance increase and may even decrease performance. The HD4xxx and higher do not like very low resolutions for some reason. My HD4870's like to run at 14x9 or 16x10... 19x12 is usually a little too high, depending on the game ofc... they like it just fine in HL2. AA, you should get away with 2x, but if you're pining for every fps then simply turn it off, and make sure it's off in your CCC aswell. Texture resolution is usually of no consequence to performance, and only affects your available video memory. The HD4890 has plenty of memory and plenty of shader power to run at max texture resolution. One more thing... You should not expect stellar performance with your system, especially on Carentan... only on very rare occasions have I seen a game/map that ran like such a dog as Carentan does. My specs: Intel 2600K HD 6970 2G DDR3 2000 4G On carentan my lowest fps is 35, with everything turned on. Average fps is about 60. I wouldn't be surprised if the FPs dipped below 35 if I do something like say... cause a huge explosions in the centre of town. So in closing: You SHOULD be able to get more performance out of your system, BUT not very MUCH more performance. Your system will only run "perfectly smooth" on SOME of the maps, not all, and you may have to give up on some eye candy to achieve that. MOW AS really need to have some optimization done to it, because this game should run a lot faster than it does. |
#4
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And there is nothing wrong with updating your PC just for a game, I have done it twice. gimmyabreak's PC would be a nice upgrade for you...
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#5
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Im glad i found this thread. I have recently got MOW AS and i cant believe the lag i get from it. I have a Phenom x4 9950, 4GB, and 4870 1gb. I can play most games at decent framerates with high to highish settings and i always use 1680x1050 resolution.
Well i played MOW AS beta and i occaionally experienced some bad lag but that was usually because one of my cpu processes had got jammed on 100%. Besides this i used to host games alot and could host matches of 10 players not a problem most of the time. Now i have the retail version and my god the FPS sucks and i get constant lagg and "finding server" errors. Ive tried lowering the video settings and it hasnt made much difference. My PC spec absolutely smashes past the recommended system requirements so why is this happening? Im getting really fed up playing the game because it just starts lagging so bad at some point it just ruins it. Im surely not expecting too much to be able to run it smoothly am I? Also some other poster on here typed his spec and he says he has a 2600k with a 6890 if i remember right? Thats got to be one of the most powerfull single card gaming rigs around right now with that sandybridge cpu and he says he still ocassionally gets lag? It has to be just terrible programming from the game creators? |
#6
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Key is whether you get that performance drop in skirmishes or all maps even mp, if its skirmishes then most likely its something tied to ai/paths etc bound to cpu.
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#7
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I have been reading the threads and i too have immense slowdown despite running a new Alienware Area 51 ALX. I have an Nvidia 480x, a I7 x980 processor and loads of ram but still have slowdown (partial freezing). This should not happen on my rig as i fly through Ass effect 2, Shogun 2 and Dragon age on max without a sweat.
As soon as this game launches and you click on any button, it takes close to 5 minutes to launch the next screen, so there is definately a major bug. Until these issues are properly addressed i would advise anyone to hold off buying or at the very least test the demo ad infinitum first to ensure you dont have the same experience ![]() |
#8
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Try to turn off hyperthreading for your cpu if u have i7 cpu, for me it gave me a boost and not only in this game.
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#9
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I've played these games since Soldiers: Heroes Of World War 2. Back then I had a Pentium D CPU. This is the sort of CPU I think that this game was designed with, and I think the core engine is still partly used from this original game. This game is not design to make use of multi-core cpus, which for todays gaming is unacceptable. It's funny how no one with single core cpus and running xp is on here complaining about performance. Yes I have Q6600 etc, and my fps are also crap, even though my specs also go far beyond the minimum.....
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#10
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Hi Folks, I also have noticed the low performance with this amazing game, but not at the beginning of it, but after hours of playing the same map (in Skirmish mode, for example).
I know there are tons of destroyed tanks, artillery and such when it comes to an hour of playing the same map, but the geometry isn't so complex, nor there are not so many destroyable buildings in the map to say that makes it laggy. Anyway, my system specification is: PC with 2 real quad-cores (8 cores in total, no hyper threading), 20 GB of RAM, Win7 64 bits, huge empty space in hard disk, nothing installed more than the OS, a couple of basic programs and MoW (of course xD) and an an ATI Radeon HD of 1 GB of DDR5 (cannot remember the model). Ah, screen resolution is 1680x1050. At first time, I can play the game very nicely (with maximum video settings), but, as long as tanks and stuff is getting into the game, starts to be laggy and I have to shut off the Antialiasing, use 16 bits in color depth and lower the anisotropic filter to 8x to play, let say, sloppy but playable. I have the latest patches and all the game updated. Any idea? Tanks in advance xD Ø3 ![]() |
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