Contentious stuff, this 'shooting men dangling from parachutes' business.
I'd rather we didn't lose sight of the fact that this is a game and at some point, we have to decide where to draw the line in simulating the business of war - which is, of course, killing.
Take Red Orchestra, for example. It can be fairly gruesome, and the scream of a wounded man can sound pretty harrowing. I for one am grateful that it's but a brief shout, and they don't go onto simulate the agonizing slow deaths that many combatants suffered, otherwise the soundtrack to many rounds would be mostly the pitiful crying of the mortally wounded.
As I said, you have to draw the line somewhere, or it ceases to be entertaining for many.
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