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IL-2 Sturmovik The famous combat flight simulator.

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  #211  
Old 03-01-2011, 08:11 PM
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Mad G Mad G is offline
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Oh, come on! This Leonardo´s man body has Hollywood star proportions! Besides pilots have flight suits, mae-wests, chutes, helmets, wires, etc. We´ve been living happily with a cranpy pilot in IL2 for years. Pilots now looks much, much better!
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  #212  
Old 03-01-2011, 08:25 PM
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Richie Richie is offline
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Quote:
Originally Posted by Xilon_x View Post
the man inside the plane was too broad shoulders is very disproportionate.
broad shoulders.
small head
you should see him naked without a uniform to make a careful analysis.
HUMAN PROPORTION


flight machine LEONARDO

Maybe by a bit but this is not a First Shooter sim. Aren't we being extremely picky here? As Mad G said he does have a lot of equipment on. He is a little on the bulky side but not by that much.
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  #213  
Old 03-01-2011, 08:32 PM
dali dali is offline
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some people here need to find themselves a girlfriend...
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  #214  
Old 03-01-2011, 08:35 PM
McHilt McHilt is offline
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Quote:
Originally Posted by dali View Post
some people here need to find themselves a girlfriend...
--------------------------------

but seriously, some people obviously think 1C got it all wrong proportionwise.... well, I guess 1C is more than capable to get it just right... because... it is. And if it's a bit off, so what.

Last edited by nearmiss; 03-02-2011 at 04:32 PM.
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  #215  
Old 03-01-2011, 09:00 PM
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I think even Tree would agree that the big pick of the 109 above is pretty good. Also this thing about the pilots head movie with your head is going to be hysterical for the people who are shooting down an enemy if they can get a look at a confused pilot. Looking and twitching, searching the sky for the enemy seeing everything but him looking like a maniac on an over does of diet pills with fire ants in his pants. You could ask a person a question who doesn't have a mic but is on coms you are flying next to and he could nod or shake his head yes or no.


Quote:
Originally Posted by zapatista View Post
Hi Oleg,

thx for the new screenshots, they look very good !

is the pilot figure "head" now moving in the direction we are looking to inside the cockpit ? i remember you hoped to have it working by release time, but dont know if there was any update if you were able to include it.

Oleg: Yes it is

Last edited by Richie; 03-01-2011 at 09:05 PM.
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  #216  
Old 03-02-2011, 04:14 PM
Hecke
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I bet we get screenshots again this friday.
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  #217  
Old 03-02-2011, 04:23 PM
nearmiss nearmiss is offline
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Hecke yeah!

At this point... I can't see the big interest in updates, except to know where you can buy it.

Some in game Videos and good sales propaganda would be a plus, of course.

Effectively, I am just laying back waiting for the inevitable day when I get my copy of it.

The storms will begin shortly thereafter with zillions of questions and complaints. Best part is... Ubisoft forums will be up and they can take some heat.
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  #218  
Old 03-03-2011, 04:37 AM
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I think things are looking pretty good... I'm not to worried about the pilot size and stuff like that...I'm much more interested in flight models and damage models. Personally I feel good about the future of "air combat simming"...and I'm seeing some really great "gaming details" in these up-dates. Its nice to see that Oleg doesn't get hung up on all the bul! $h*t that fly's around these forums. I'm glad to see that he is sticking to his vision of the game. Honestly, I'm really impressed by the attention to "historical detail" that some of our fellow forum members have. But the vision and focus of this sim would get watered down if Oleg spent all his time chasing down every little complaint people have...It would be great if this sim was as accurate as real life, but I'm I realist.

"We are about to embark upon a great adventure, toward which we have waited these many years. The eyes of the community are upon Oleg and crew. The hopes and prayers of "Flight combat" loving people everywhere will be answered soon. In company with the community and fellow internet fliers, we will bring about the destruction of mediocre gaming, the elimination of boredom and the opportunity to experience "historical air combat" that is as realistic as possible."

p.s. I'm sorry if anyone finds my parody to be in bad taste.

Last edited by proton45; 03-03-2011 at 04:45 AM.
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  #219  
Old 03-03-2011, 09:33 AM
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Quote:
Originally Posted by McHilt View Post
--------------------------------

but seriously, some people obviously think 1C got it all wrong proportionwise.... well, I guess 1C is more than capable to get it just right... because... it is. And if it's a bit off, so what.
The reason: The planes look totally out of scale and too big if the pilot appears to be too small.

It ends up looking like one of those awful Hollywood mock-ups from a film set.

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Last edited by major_setback; 03-03-2011 at 10:10 AM.
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  #220  
Old 03-03-2011, 03:44 PM
Jimko Jimko is offline
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Quote:
Originally Posted by major_setback View Post
The reason: The planes look totally out of scale and too big if the pilot appears to be too small.

It ends up looking like one of those awful Hollywood mock-ups from a film set.

Exactly! The best comment yet on the importance of pilot scale (and the only issue I've had with the previews to date)!

It won't matter in flying sequences but any close-up will show the scale disproportion.

Well said, major!
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