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IL-2 Sturmovik The famous combat flight simulator.

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  #91  
Old 02-25-2011, 06:15 PM
Sven Sven is offline
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Quote:
Originally Posted by Bakelit View Post
Looking at period pictures the pilot figure is too small. The 109E cockpit was not as spacious as the new screenshots suggest.
Yes pilot is too small in my opinion as well, the screenshot where you see the cockpit from above lets you see it the best, I don't think there was so much space between shoulder and sidewindow either. Also the head seems to be perfectly aligned to the gunsight in 'cruise mode', that would not be correct but I can't say for sure.
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  #92  
Old 02-25-2011, 06:35 PM
Strike Strike is offline
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For Olegs team, and us fans...

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  #93  
Old 02-25-2011, 06:44 PM
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Friendly_flyer Friendly_flyer is offline
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Good Grief, that fire looks deadly! No wonder so many Hurricane pilots got horribly burned! The water looks fantastic!

I'm itching to start skinning for this!
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  #94  
Old 02-25-2011, 06:50 PM
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JG52Uther JG52Uther is offline
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Pilot size looks wrong,and then you see :


Looks about the same to me!
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  #95  
Old 02-25-2011, 06:50 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by ghodan View Post
I am going to try again

Dear Oleg, could you please tell us something about how gauge output is handled for the simpit owners/builders?

Will it be native like drag and drop gauges/instruments like FSX?
Or a menu option to do something simular?

Or is it do it your self style again like il2?
If so, is multilayer supported with gauge output?
It isn'tready yet. Will be in a patch I think.
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  #96  
Old 02-25-2011, 06:51 PM
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Urufu_Shinjiro Urufu_Shinjiro is offline
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I think we've already covered this pilot size ground before. Oleg or Ilya stated that it was a programming issue at this point, if the pilot was the correct size it currently affects head movement for the view system. I think they said it would get fixed eventually but probably not for the release.
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  #97  
Old 02-25-2011, 07:00 PM
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major_setback major_setback is offline
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I'm happy to see markings with weathering today!
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  #98  
Old 02-25-2011, 07:01 PM
Sutts Sutts is offline
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Gorgeous pics Oleg, thanks.

Just stand back from that first 109 formation shot - there's nothing to tell you this isn't a real aircraft. Amazing.

I like the worn camo on the non-yellow 109s. It looks like the markings get weathered along with the paint now too.

Chute looks great with nice detail around the harness attachment.

The sea does look more choppy than previous shots and very nice too.

I tend to agree with others about the 109 pilot size. I believe they have been made a bit smaller to get around problems with the pilot model clipping through the side of the fuselage when they move around. A real pilot moves according to the restrictions placed around him - canopy and fuselage sides. It must be hard to animate a computer pilot with the degree of accuracy required to avoid moving part of the body outside the aircraft.

That's my take on it anyway. I'm sure with time things can be tweaked to perfection though.
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  #99  
Old 02-25-2011, 07:04 PM
Biggs Biggs is offline
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Quote:
Originally Posted by Strike View Post
For Olegs team, and us fans...

yes, this is exactly what i was about to post... the pilots are WAY TOO SMALL!... the 109 pilots shoulders should be touching the sides of the cockpit!

I've had this suspision about it for a while now and these lastest patch of pics (todays and yesterdays) confirms it...its so plain to see that they are too small for the planes!
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  #100  
Old 02-25-2011, 07:05 PM
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Oleg: I see some repeats of ground texture (on other screenshots).

Will every texture have the same buildings locked to it, so that we see the same farms over and over again? Or will there be variation where the buildings are not locked to certain textures?(I am not talking about towns, I assume these will be different).
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