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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#11
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#12
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Without visual clues, you can trick the body a great deal though. With a short "jolt" at the beginning of a short acceleration and a very gentle deceleration, the mind has the impression the acceleration is continuous. When it's not correctly synced to the images, it could lead to puking your last meal. Or taking motion sickness medicine as a precaution. ![]() Now, back to a motion device without vertical motion, the only way to give your body some sensation of the G-forces, is to simulate the direction of the force. |
#13
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Ah, that reminds me. There is a device that influences the balance organ in the inner ear, by 3 electrodes behind the ear and low voltage/current between them. The disadvantage was that it doesn't work for everyone. IIRC it was between 1/10 and 1/20 that noticed no balance change.
Would be fun to watch an IMAX roller-coaster ride with those things simulating the motions. That event would require a bucket by every chair. ![]() |
#14
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that is all good, but the main issue is the physical effects of G Loads on your body which cant be effectively represented..
Example: When you're under 5 Gs, your limbs will feel 5 times heavier than what they are, with a resulting limitation of your moving abilities and blood shifting which, if sustained for too long or increased, can cause tunnel vision and blackouts.. some examples here: G-stress test gone good G-stress test gone bad, really bad... |
#15
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..the day we can simulate that, we'll have the most realistic simulation and way less fat fcuks ..erm.. fitter people playing this game hehehe
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#16
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#17
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that's the very point of the thing Richie: dogfights in IL-2 are an aberration of reality.. most of the dogfights you see are more like a Red Bull Air Race, which is very far from reality..
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#18
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As for me - if such system will not be too expensive, i'd like to buy one... |
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