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#71
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My experience with RoF is that it has many things to attract players but not enough to hold them (except a, not really big, number of hardcore fans)
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#72
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S!
Buy ROF. |
#73
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#1 reason is that WW1 aircrafts aren't hardcore enough. There are other reasons as well but that's another story. |
#74
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About the lack of stuff.
RoF is on the early stages.It´s quite like Cliffs of Dover when get released.Very few things compared to the veteran IL2. It´s like a pack of chips.You can´t just eat one today and other next week.You need to see everything at once.That is the only thing that makes me kinda upset with the first release of SoW No??I fired at some planes and they resisted quite enough!If you mean firepower,then you are right. |
#75
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I have it but I'm a really disappointed with it, I use a logitech 3D stick, so I'm not sure it's the stick but I found the flight model overdone. The planes really overeact, and bob around making it extremely difficult to line up a shot. Also I find the gunnery unrealistic. It seems I need to pump an unreal amount of hits into a plane to see any damage effect, and yet the ai planes, including tail gunners only seem to need to hit me once or twice to take me out. The only way I managed to reduce these problems is to set myself into "invincible" and "simple" flight model. But that now makes it feel like an arcade game,..but at least I now can "fly" it. Although the graphics are nice. I have every version of IL2 and found even the early versions fly , handle, and shoot much better and more realistic than ROF. Plus ROF only gives you about 4 flyable planes, and you need to purchase each extra plane for 7 or 8 bucks each, a real rip off in my humble opinion. I'm a real pilot by the way, so I should have a pretty good idea of what feels more realistic.
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#76
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#77
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Onlyforbrian, maybe it's time for a new joystick. I just replaced my CH Combat stick with a Warthog Hotas. Took it up for a qmb duel in a FokkerDVII. Dispatched 5 Camels with 270 bullets(135 per gun). This was at the easy AI setting so not that big of a deal but compared to before. I used too spend all 500 bullets and maybe get 1 or 2 kills. I can now aim at the engine and set it on fire or put 15 or 20 bullets in a wingroot and it'll snap right off when he pulls a bunch of g's.
I went from spray and pray to sniper over night(offline). It's not me it's the stick. The flight models for the rotary engine equiped aircraft are squirly and I'm still getting used to using the torque to my advantage. I have no real stick time in rotaries so I can't comment if it's realistic or not. The inline equiped planes feel like the reall deal though. I've got about 350 hrs in gliders, mostly older K7, K8 and even some anno 1938 Gronau Baby time. These wood and metal, covered with doped linnen gliders feel just like the kites in RoF. Forward and sideslips are a blast and even sound like the real thing. Anyone getting bored with RoF should join a full real server. I did a few days ago and that was a whole new experience. I got nailed a couple of times and never knew who or what hit me. One moment I see a speck on the horizon and by the time I recognized it as a bandit he allready punched me a bloody nose. Sobering to say the least. Even with CoD coming out soon, this thing's going to stay on my hard drive for a while. Last edited by BigC208; 02-13-2011 at 05:16 AM. |
#78
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#79
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I purchased it when it was first released. I saw it's wonderful potential, but frankly I was rather cheezed because it felt like I paid full price for an incomplete product. Several patches and many moons later, it's MUCH more complete and smoother running. Visually fantastic and a great flyer. I still find the online system confusing and frustrating and my attempts to figure it out have quickly lead to IL-2 sessions. I suppose you could take a friend to a movie with your money instead, but that's risky!
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#80
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What i'm saying is i'd rather pay $50 for a full add-on that will have other kinds of content besides flyable planes than pay the same amount on individual flyable aircaft, because it gives me more "tools" to populate the game world and recreate the scenarios that are within a simulator's scope. ![]() |
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