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#391
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![]() As others have commented - getting all this information is worth more than the screenshots. Can almost hear the collective sigh of relief after some of the recent disappointing news. One further question on AI - one of my big annoyances in il2 was AI wingmen suddenly breaking formation in a headlong charge at the enemy as soon as they come into sight. Is it possible in COD to have them wait orders before breaking formation? Quote:
![]() Last edited by kendo65; 02-06-2011 at 02:51 PM. |
#392
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It has the full start up procedure including mixture, prop, loading start cartridges, Air tank, oxygen management, etc and a real need to manage rpm, boost and radiator to avoid engine overheat/coolant loss and wear. Does the CoD Spitfire go to anywhere near that level? (and if so it can presumably be dumbed down if not wanted). If the engine management is that critical it is going to make air combat a whole new ball-game (and presumably for all the other aircraft).
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#393
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#394
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Bets update so far!
Keep it coming Ilya! |
#395
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Everyone else does them as gimmicks. What you see is just a simple sequence of "press button A to press button B to press button C to press button D to enable pressing Start Engine." They don't model the individual systems involved. Neither do we, and we don't want to pretend that we do. We don't do gimmicks. All the hotspots in our cockpit work. All the controls are animated. You can set fuel cock levers and work the priming pump and flick the magnetos and all. Do that if you like, or don't. We feel that most people will only try that once, if at all. The systems we do model are crucial however. Watching the gauges and controlling mixture, prop pitch and radiator is essential. Our office is obviously filled with Il-2 online veterans, and for a while we could only play online with Complex Engine Management disabled completely. We could barely fly the Spitfire, and the 109 not at all. We fly with CEM on now, but we still to this day fly with Overheating disabled because damn it is hard! |
#396
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Also, will you please stop asking about weathering on the 109? It's always been there. I just like them new and shiny.
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#397
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Mr. luthier, Oleg.
I have a question regarding third party stuff. Maps in particular. In the past, when these Friday updates started to be a regular thing Oleg mentioned that you guys will allow smaller 3rd party maps to be loaded in the game. But that this will be available after the initial release (not that long after that) and it is still undecided about the size of these maps. Anything new about this? Still on your road map? Because, looking at the terrain, well, I can only imagine what beautiful maps one could create. Thanks and good luck. |
#398
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Thanks for the update.
![]() And a huge thanks for all these answers you are giving us, Oleg and Luthier. ![]() ![]() ![]() It has been a very interesting weekend. ![]() Of course, you are just making it all the harder for us to wait untill release day. ![]() |
#399
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the wind won't change the direction? hm
So the windsocks will only go up and down and we won't have to wait until the wind is in the right direction on start ups. Was actually looking forward to that. I'm hoping to see that feature some time after release. P.S This is definately the perfect dev update. Thank you for your effort. |
#400
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This will draw MSFS users to the game, and possibly save me from using MSFS again. Question: Are the AI now 'blind' when they are in/behind a cloud? (I know it was planned, but I would be interested to know if it will make the initial release).
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
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