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IL-2 Sturmovik The famous combat flight simulator.

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Old 02-04-2011, 06:15 PM
Chivas Chivas is offline
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Thanks Oleg-Luthier....for the info and the video is amazingly life like.

It is sad how people can come off as completely immature asshats. Some people have no concept of the pitfalls and delays of complex development projects. Its no wonder that most developers can't be bothered posting info and having to weed thru crap posts like some here.
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Old 02-04-2011, 06:20 PM
Fansadox Fansadox is offline
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Quote:
Originally Posted by Chivas View Post
Thanks Oleg-Luthier....for the info and the video is amazingly life like.

It is sad how people can come off as completely immature asshats. Some people have no concept of the pitfalls and delays of complex development projects. Its no wonder that most developers can't be bothered posting info and having to weed thru crap posts like some here.
People can reply in any way they like since its their opinion on the info and material they have seen so far isnt it? Negative replies are needed to have positive at all. And besides as long as negative isnt disrespectfull there is nothing wrong with it.
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Old 02-04-2011, 07:14 PM
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Richie Richie is offline
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Quote:
Originally Posted by Chivas View Post
Thanks Oleg-Luthier....for the info and the video is amazingly life like.

It is sad how people can come off as completely immature asshats. Some people have no concept of the pitfalls and delays of complex development projects. Its no wonder that most developers can't be bothered posting info and having to weed thru crap posts like some here.
+ 1
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Old 02-04-2011, 07:32 PM
Tree_UK
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Luthier said-

My system isn't good enough to run the game at full settings while flying over populated areas, especially over London.

That's actually the fault of the CPU. Even if we replace all objects on the screen with single pixels, it doesn't run any faster. There's just so many objects around you being tracked - buildings and trees - that constantly updating their location relative to you takes a lot of resources.

My card is mostly maxed out by textures of tons of different objects, againt in populated areas. Airfields are the worst in this respect. You're seeing a ton of high-res objects at the highest level of detail. The game uses dynamic texture loading, and you'd see various textures cycle through lower LODs, try to load a higher one, run out of memory, and swap back to lower detail.
We have specific graphic options for that which allow you to limit the number of objects on the screen and their detail. Going to medium object density is hardly noticeable, especially compared to Il-2. Going to medium object detail is even less apparent unless you're taking an up-close look at a truck or a building.






Luthier, thanks for your reply, the answer is obvious, use a PC that is good enough. Recently the updates have been about what wont make the game, can we have an update of what will make the game, just show us a little clip of video, no fancy editing just record a track whilst attacking some bombers over land, if you also turn AA+AF on that would be a big bonus, if you also show it in high res even better, If you could then leave fraps running that would be the icing on the cake. Assuming everything is well with the game now that you've disabled all these features I see no reason why you cannot do this, It will genearte a massive amount of interest in the game. If then you could tell us the spec of the PC you've done all this on well im sure we would all be very happy. You could do all of this in a matter of minutes and it would put so many minds at rest. I appreciate you saying getting the use of the most powerful PC's in the office is difficult because of the programmers using it, but they must go home or have a dinner break or use the toilet at some point, what im asking for will only take a couple of minutes.


Many Thanks

Last edited by Tree_UK; 02-04-2011 at 07:47 PM.
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