Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 02-01-2011, 02:46 PM
nearmiss nearmiss is offline
Global Moderator
 
Join Date: Dec 2007
Posts: 1,687
Default

In IL2 there is a switch in the conf.ini file where you can select cores.
I leave at the default, but it is available.

Yes, I have a quad processor too.

Have confidence in the developer. The processor cores and multi-threading is not going away for awhile. You can expect the ability will be available to those who want to more specifically manage their hardware.

Especially, with dx11 on the near horizon there will be alot more to the COD configuration than the 10 year old IL2.
Reply With Quote
  #2  
Old 02-01-2011, 02:52 PM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by nearmiss View Post
In IL2 there is a switch in the conf.ini file where you can select cores.
I leave at the default, but it is available.

Yes, I have a quad processor too.

Have confidence in the developer. The processor cores and multi-threading is not going away for awhile. You can expect the ability will be available to those who want to more specifically manage their hardware.

Especially, with dx11 on the near horizon there will be alot more to the COD configuration than the 10 year old IL2.
Thats true Nearmess, but there wasn't any switch for multi GPU's which is what is being discussed. However you could force SLI through the driver or 3rd party programs such as nHancer which did increase performance, it seems this may be the same for Cliffs of Dover, however we currently have no idea if it will increase perforamce. Worth noting though for anyone about to splash out on two high end GPU cards.

Last edited by Tree_UK; 02-01-2011 at 03:03 PM.
Reply With Quote
  #3  
Old 02-01-2011, 03:09 PM
Novotny Novotny is offline
Approved Member
 
Join Date: Oct 2007
Location: Belfast, Northern Ireland
Posts: 355
Default

I've just posted this at SimHQ too, but here goes: SLI-Crossfire performance is entirely dependent on driver implementation. It is not coded for within the software itself. I expect Tree to argue with me, but the truth is, as usual, he's wrong, and does not understand how it works.
Reply With Quote
  #4  
Old 02-01-2011, 03:15 PM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Novotny View Post
I've just posted this at SimHQ too, but here goes: SLI-Crossfire performance is entirely dependent on driver implementation. It is not coded for within the software itself. I expect Tree to argue with me, but the truth is, as usual, he's wrong, and does not understand how it works.
sigh.... what your saying is that you have never seen in any other title an option for using dual cards, well you are wrong on that my friend.
Reply With Quote
  #5  
Old 02-01-2011, 03:16 PM
Novotny Novotny is offline
Approved Member
 
Join Date: Oct 2007
Location: Belfast, Northern Ireland
Posts: 355
Default

You don't understand the difference between choosing to allow Physx support and running SLI.
Reply With Quote
  #6  
Old 02-01-2011, 03:21 PM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Novotny View Post
You don't understand the difference between choosing to allow Physx support and running SLI.
Of course I do, you enable physics within the driver, you can select one card to handle this alone. However most modern titles such as Call Of Duty Worl at war allow you to select dual cards within the setup without having to go into the driver, for SLI that is. You may not choose to use this option because you may want to use one card to handle the physics, but the option is within the game non the less.
Reply With Quote
  #7  
Old 02-01-2011, 03:24 PM
Novotny Novotny is offline
Approved Member
 
Join Date: Oct 2007
Location: Belfast, Northern Ireland
Posts: 355
Default

As said on SimHQ, look up r_gpusync. You really don't know what you're talking about.
Reply With Quote
  #8  
Old 02-01-2011, 03:19 PM
nearmiss nearmiss is offline
Global Moderator
 
Join Date: Dec 2007
Posts: 1,687
Default

Yes, I missed that about multi-gpu. I really haven't thought much about SLI or crossfire, since my last system build. I realized at that time there really wasn't much performance difference between SLI and a good single card. I concluded it was just more heat and problems than I wanted to deal with for my evening ventures into IL2 land. (10 yr old sim)

I understand, the SLI and crossfire have developed a great deal in the past 2 years. I think planning for the future makes sense, but I will still want to wait until I have good familiarity with the BOB COD. I believe patience pays, especially when taking on improved technologies.

However, the more I think on this I think it is less an issue for BOB developers as it is for the processor/VC manufacturers.
Reply With Quote
  #9  
Old 02-01-2011, 03:42 PM
swiss swiss is offline
Approved Member
 
Join Date: Mar 2010
Location: Zürich, Swiss Confederation
Posts: 2,266
Default

Quote:
Originally Posted by nearmiss View Post
In IL2 there is a switch in the conf.ini file where you can select cores.
I leave at the default, but it is available.
You can only select which cpu core you want it to run on. Big deal.



Quote:
Originally Posted by Novotny View Post
As said on SimHQ, look up r_gpusync. You really don't know what you're talking about.
He can't hear you.

Last edited by swiss; 02-01-2011 at 03:49 PM. Reason: merged posts
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:04 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.