Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #181  
Old 01-28-2011, 05:05 PM
Flying Pencil Flying Pencil is offline
Approved Member
 
Join Date: Jan 2008
Location: Houston, TX
Posts: 403
Default

No ATI 5750??


Quote:
Originally Posted by Tree_UK View Post
I guess DX11 didn't make the game then
DX11 work on XP??
Reply With Quote
  #182  
Old 01-28-2011, 05:08 PM
MD_Wild_Weasel MD_Wild_Weasel is offline
Approved Member
 
Join Date: Dec 2008
Location: England
Posts: 99
Default

@captstubing. Thanks for the heads up m8, i hope you read my edited post, i fear the first post might have been to harsh for some peeps in this forum, (might have made thier head explode!)
I just had a lot of respect for 1c for not bowing to pressure and took thier time on the product to ensure a quality product that truly follows in the footsteps of il2.

Windows 7 ultimate 64bit
ie8
msi geforce gtx 460 hawk"talon attack"1024mb
asus m4n82 deluxe nforce980a sli
Amd phenom II quad core 955 black edition @3.2 ghz(not overclocked , YET!!)
corsair XMS2 4gb ddr2 pc2-8500c5
Akasa venom cpu cooler
InWin ironclad full tower
WD 500gb hdd

Last edited by MD_Wild_Weasel; 01-28-2011 at 05:29 PM.
Reply With Quote
  #183  
Old 01-28-2011, 05:34 PM
The Kraken The Kraken is offline
Approved Member
 
Join Date: Jul 2010
Posts: 317
Default

Quote:
Originally Posted by MD_Wild_Weasel View Post
IF dx11 is a no no because of the lack of FPS why not include the openGL option? OPenGl worked way better for most of us IL2 then DX ever did.
Il2 uses a wrapper for DirectX that basically translates OpenGL into DX on-the-fly. It is still running OpenGL under the hood. This is not very efficient but was probably included for compatibility reasons, as nobody could be sure where OpenGL would be going.

In the last 10 years DirectX has matured a lot, while OpenGL is unfortunately not going anywhere. It's definitely the better choice these days to stick with DirectX, even though in theory you can achieve pretty much the same results in both APIs.

Last edited by The Kraken; 01-28-2011 at 05:38 PM.
Reply With Quote
  #184  
Old 01-28-2011, 05:49 PM
JG27CaptStubing JG27CaptStubing is offline
Approved Member
 
Join Date: Dec 2007
Posts: 330
Default

Quote:
Originally Posted by MD_Wild_Weasel View Post
also just one incy wincy question. Has the release of COD and the lack of DX11 due to the fact of whinners and or pressure from "crap" UBI? . Sorry Ubi , but your lack of customer support haunts you.
Of course I'm guessing here but I think it was a design decision at this time. Remember they might have deadlines that are driving this decision.

I would also add in there the fact that most developers aren't up to date in terms of DX11. There is most likely a learning curve and possible a design curve involved. Think about it. There are very few titles that are DX11 and that's for a reason. Bleeding edge stuff can't be accounted for when developing a game engine from scratch several years ago. Sure they can make guesses but again decisions happend a long time ago and without fully understanding how exploit DX11. I don't think it's the end of the world either. I'm sure they've built this thing with DX11 in mind so moving to the new spec might happen at a later time.

Last edited by JG27CaptStubing; 01-28-2011 at 05:54 PM.
Reply With Quote
  #185  
Old 01-28-2011, 08:58 PM
machoo
Guest
 
Posts: n/a
Default

I will upgrade from an 8800GT to a good new mid range card , and probably add another 4-8GB of RAM - only because it's so cheap these days , I already have 4GB.
Reply With Quote
  #186  
Old 01-28-2011, 09:10 PM
nearmiss nearmiss is offline
Global Moderator
 
Join Date: Dec 2007
Posts: 1,687
Default

"Hehe" a good excuse to build another computer.

Currently, I've got intel Q6600, 4 gigs low latency ram, 8800 GTX 512MB VC, 750Watt PS... I can do just about everything I want graphics now.

I definitely will not build anything until I see where I'm at with what I've got. I'm thinking my system maybe fine until Oleg starts tweaking DX11 and includes the ability to seriously upgrade graphics.

I've been waiting 5+ years what's another couple months?
Reply With Quote
  #187  
Old 01-28-2011, 09:14 PM
giordino giordino is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1
Default

Hi all,

today I have this pc config.:

Asus M4A78
AMD Phenom II X4 940BE
HD-WD 640GB
Sapphire HD4870 1GB VaporX
4GB ram PC8500 1066

Do you think that is still ok for CoD?
In the past I got many trouble with ATI drivers in IL-2.
CoD will be better or I have to change my card with Nvidia's card? Is Gtx 470 enough?

Thanks.
Bye
Reply With Quote
  #188  
Old 01-28-2011, 09:32 PM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
Approved Member
 
Join Date: Oct 2007
Location: UK
Posts: 2,358
Default

See how CoD runs on your computer,and see if you need to upgrade then or not.Thats what I am going to do.
I think you will be fine.
Reply With Quote
  #189  
Old 01-28-2011, 09:47 PM
kendo65 kendo65 is offline
Approved Member
 
Join Date: May 2008
Posts: 908
Default

You should be ok with that set-up.

Latest word from the devs is that they have worked to ensure ATI and nVidia both work well, so stick with the 4870.
Reply With Quote
  #190  
Old 01-28-2011, 11:14 PM
Mustang Mustang is offline
Approved Member
 
Join Date: Mar 2010
Posts: 106
Thumbs up


Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:22 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.