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IL-2 Sturmovik The famous combat flight simulator.

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  #21  
Old 01-24-2011, 11:47 PM
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fruitbat fruitbat is offline
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Quote:
Originally Posted by Reggie Mental View Post
nah.. That didn't work. Sod it
is your conf.ini set to 'read only' by any chance?

if so change it.

are the changes sticking in your conf.ini?

there is no other reason why this won't work.

write back exactly what you've done.
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  #22  
Old 01-25-2011, 12:21 AM
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Tempest123 Tempest123 is offline
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This can happen in Windows Vista or Windows 7 if you install to program files directory, because of UAC you need "administrator permission" to modify anything in the Il2 directory, in Vista its a PITA, you must run IL2 "as an administrator" all the time. This caused me headaches (none of my config.ini changes where used by the sim) until I re-installed Il2 in my personal User folder which has no restrictions on access.
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  #23  
Old 01-25-2011, 01:24 AM
Reggie Mental Reggie Mental is offline
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Conf.ini is not write protected. Changes have stuck, and are still changed. Makes no difference to the game.

Heres the whole file:

[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1920
height=1080
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0

[GLPROVIDER]
GL=dx8wrap.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=5000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)

[game]
Arcade=0
HighGore=0
mapPadX=0.66875
mapPadY=-0.046875
viewSet=50
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=0
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=14
Attenuation=7
SoundMode=1
SamplingRate=2
NumChannels=2
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=14
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=9
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=14
MicLevel=14

[rts]
;ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 10 20 30 40 50 60 70 80 90 100 0
1Y=0 10 20 30 40 50 60 70 80 90 100 0
1Z=0 100 100 100 100 100 100 100 100 100 100 0
1RZ=0 100 100 100 100 100 100 100 100 100 100 0
1U=0 100 100 100 100 100 100 100 100 100 100 0
1V=0 100 100 100 100 100 100 100 100 100 100 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=1
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=2
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4

[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=3

Last edited by Reggie Mental; 01-25-2011 at 01:26 AM.
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  #24  
Old 01-25-2011, 01:29 AM
Reggie Mental Reggie Mental is offline
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I am using Track IR5 too. Does this impose any limitations on res?

And to be sure we are all talking about the same thing, the screen is full, not distorted etc, no black bars either side, but the detail is fairly poor considering my spec and what I've seen on less tricked up PCs. Is it my Gfx card after all? Should I change to an nVidia perhaps?

Last edited by Reggie Mental; 01-25-2011 at 01:42 AM.
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  #25  
Old 01-25-2011, 11:19 AM
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Untamo Untamo is offline
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@Reggie:

Do you go to the game's setup screen to check the resolution? If I remember correctly, it will NOT tell you the real resolution as it does not support so high settings. Visually determine (or check from your monitor settings) the new resolution.

When you edit the conf.ini the IL-2 must NOT be launched. The new settings will become active the next time you launch the game. No need to go to any setup screen.

And: I recently had a ATI card (Radeon X1900 XT) and all was well with it.

-Untamo

Last edited by Untamo; 01-25-2011 at 11:27 AM.
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  #26  
Old 01-25-2011, 11:31 AM
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Azimech Azimech is offline
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Maybe a stupid question but do you have the latest drivers for your GFX card?

A complete uninstall and reinstall is rarely needed. I've never done it anyway.

But really do upgrade to 4.10 if you haven't done so.

The ATI card is fine btw.

Last edited by Azimech; 01-25-2011 at 11:33 AM.
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  #27  
Old 01-25-2011, 11:33 AM
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fruitbat fruitbat is offline
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Quote:
Originally Posted by Reggie Mental View Post
I am using Track IR5 too. Does this impose any limitations on res?

And to be sure we are all talking about the same thing, the screen is full, not distorted etc, no black bars either side, but the detail is fairly poor considering my spec and what I've seen on less tricked up PCs. Is it my Gfx card after all? Should I change to an nVidia perhaps?
if the screen is full, then your res has been applied.

track ir does not affect anything

you have applied antialiasing in your gfx card settings right, that considerably sharpens the image.

i'm using 16xQ aa.

also, set TexMipFilter=2 to 3 in the conf.ini, this will give you ansiotropic filtering

also, your HardwareShaders=0 should be 1

without aa,





with,




Last edited by fruitbat; 01-25-2011 at 12:06 PM.
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  #28  
Old 01-25-2011, 01:31 PM
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JarheadEd JarheadEd is offline
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So close to being there man. If this is what you do have in your conf:

[window]
width=1920
height=1080
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0 <---Change that to 1, or else,...you can't resize.
EnableClose=1
SaveAspect=0
Use3Renders=0

Hope that helps, and good luck.
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  #29  
Old 01-25-2011, 01:41 PM
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fruitbat fruitbat is offline
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Quote:
Originally Posted by JarheadEd View Post
So close to being there man. If this is what you do have in your conf:

[window]
width=1920
height=1080
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0 <---Change that to 1, or else,...you can't resize.
EnableClose=1
SaveAspect=0
Use3Renders=0

Hope that helps, and good luck.
this is wrong i'm afraid. i have custom res on all 5 of my installs, and on not one is this value 1

from the conf.ini guide over at M4T

Quote:
[window]
this describes how windows displays the game on screen

width=1024
resolution width in pixels set in display properties settings tab in windows

height=768
resolution height in pixels set in display properties settings tab in windows

LCD native resolution not included as an option in FB/AEP/PF Enter your screen values here and Save and start your game.... (if you later open the IL-2 Setup and close it by clicking OK it will change the resolution to 640x480 16bit, unless you change it to something else via this IL-2 Setup.) You will need the following values as well

change SaveAspect=0
ChangeScreenRes=1
EnableResize=0

ColourBits=32
resolution colour set in display properties settings tab in windows. Can be 16 or 32

DepthBits=24
Z buffer usage can be 16 or 24

StencilBits=0
Set in driver section of Il2FB hardware setup. Can be 0 or 8

All the above deal with image quality. The higher the numbers for width and height then the more pixels will be used in the same area therefore the image will be more detailed. The larger the number of bits then the more detail there is per pixel so better image quality

ChangeScreenRes=1
allows the screen resolution to be changed in game. Can be 0 or 1

FullScreen=1
forces display to be full screen and not in a window. Can be 0 or 1

DrawIfNotFocused=0
setting to 1 allows watching the IL2 window in the background, while Alt-Tabbing out of the game. Quite useful for playing co-ops - if you crash and wait for the next mission to start, you can put IL-2 in the background and keep an eye on the mission progress, but at the same time start ranting about "my fav plane is porked" on the forums.

EnableResize=0
Enables user to change window size. can be 0 or 1
must be 0 to allow lcds to fill screen

EnableClose=1

SaveAspect=1
Forces 4:3 picture aspect. Can be 0 or 1
Change SaveAspect=1 to SaveAspect=0 will remove some small black bars at the top and bottom of the screen you get without it on lcds

Use3Renders=0
Allows use of up to 3 screens. Can be 0 or 1
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  #30  
Old 01-25-2011, 02:12 PM
Reggie Mental Reggie Mental is offline
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Getting there. Gotta go and do some boring stuff in RealWorld v1.0 and will apply changes to conf.ini tonight.

Cheers all.
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