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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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"...this is just a fun gimmick.. it dosnt add to the gameplay or anything..."
This is of course totally wrong, the immersion feeling, the feeling of "being there" comes when what is described in the game is described in the most possible realistic way (of course, in relation with the technological capacity of the current pc's). That means "visible people", "accurate clouds" etc... Don't be fooled, people saying "this is just a fun gimmick" (when someone is asking for a realistic feature) are the very same people who are just interested to fly with the "GPS" to the center of the map for another useless points counting furball. Of course, for these people, the "furballers", an empty map with just a big single uncolored polygon with also an empty sky (1) would be quite enough for their "gameplay". (1) clouds are annoying for gameplay. Last edited by ChrisDNT; 01-23-2011 at 09:43 AM. |
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![]() Folks in the streets still doesn't add anything to the gameplay itself.. for crying out loud.. are you gonna go up against what the developers themselves are saying? I never mentioned anything about clouds, how on earth can you compare clouds to people in a flight sim? The clouds obviously play a big role and they're there. All the basic stuff in the sim that is necessary is already there, stop being such a baby and imply that people that don't whine about the smallest little details are inexperience folks who doesn't give a sh*t about anything ? Things will be cut and things will be left out due to various reasons such as deadlines, quality reasons and/or simply because they didnt add anything to the gameplay. Maybe its time you realize how game development works, and that Oleg can't please everybody. mmkay? mkay. Last edited by KG26_Alpha; 01-26-2011 at 09:19 PM. |
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