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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 01-19-2011, 08:18 AM
Rolotomasi Rolotomasi is offline
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Join Date: Jan 2011
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1 leader with tactic perk - 40% success attack
2 wingman with defend perk - 20% defend bonus
3 antimissile perk - only 1 fighter carry anti missile, other can put something else
4 repairman - same as above
5 anything. missile specialist or attack

simply launch work in normal fight. massive fight need specialize team.

this is number game. increase your odd.

sometimes pilot with fearless go solo. team protect him and he protect defend wingman who always chasing opponent too far from his squad.

in sw3, u get pilot with repairman perk the last one unless you choose tech specialization. which i think the best for sw3 in hard mode.

grey hair tactic perk cheaper than hero. ternie can defend. hero can repair. +antimissile until you get 4th pilot.

if i not mistaken only 1 storyline give you missile perk pilot.
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