Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Closed Thread
 
Thread Tools Display Modes
  #251  
Old 12-29-2010, 12:48 AM
BadAim BadAim is offline
Approved Member
 
Join Date: Oct 2007
Posts: 984
Default

Quote:
Originally Posted by MadBlaster View Post
I've read through that thread. I'm not finding what I'm after. If someone from Team Diadalos could tell me if the game coding in 4.1 with the 2 second fusing allows for skip bombing land targets or not? If it doesn't, that is fine. Just don't want to spend hours trying to do something that may be impossible to do. If it is or isn't, I'm sure you have your reasons. Thanks.
Depending on your speed, you'll need to drop at like 30-40 meters minimum in level flight to get the 2 sec fly time to arm the bombs, if your in a dive, you'll need to be higher still. If you used to skip at very low level like I used to, it'll take a bit more practice, but all in all you'll be bombing at much more realistic heights (at least in my opinion).
  #252  
Old 12-29-2010, 01:01 AM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

Ok this is circumstantial at this point....

But...

When on a dogfight server you now have access to the communications menu. It seems that using the menu seems to cause warping. Not corroborated yet but has anyone else seen that?
__________________
Find my missions and much more at Mission4Today.com
  #253  
Old 12-29-2010, 02:36 AM
DrJet DrJet is offline
Registered Member
 
Join Date: Jul 2010
Posts: 8
Default

I would appreciate if you can show us your exemplary skip bombing. I've been flying online server for the last three years in addition to playing IL2 once it came out. I succeeded one out of ten attempts in offline due to two seconds bomb fusing. It made all of my fun gone.
Salute,
DrJet
  #254  
Old 12-29-2010, 04:35 AM
MadBlaster MadBlaster is offline
Approved Member
 
Join Date: Oct 2010
Posts: 666
Default

Hi. I can confirm skip bombing on land does work. I don't want to spoil anyone's fun, so mum's the word.
  #255  
Old 12-29-2010, 04:49 AM
_RAAF_Furball _RAAF_Furball is offline
Approved Member
 
Join Date: Dec 2010
Posts: 16
Default

Originally Posted by _RAAF_Furball:
"Could I please have an official reply to CRT=2 and CRT=1 not allowing players to join a server? (see pages 2, 10, 16 & 17)"

Quote:
Originally Posted by EJGr.Ost_Caspar View Post
Confirmed as a bug, can happen at special circumstances.
Thank you.
Will it be fixed?
There are many who don't like MODs.
  #256  
Old 12-29-2010, 05:26 AM
FlyingShark's Avatar
FlyingShark FlyingShark is offline
Approved Member
 
Join Date: May 2010
Posts: 145
Default

The following is not a 4.10 bug but a major Il2 flaw from since the beginning, I first didn't want to post it here because it's not a 4.10 bug but I decided to post it anyway as I think it can be no big deal for you people to fix.
If you use certain products like Saitek or CH products throttle quadrants, you have to give serveral attemps to get to either full power or 0 power, the same with full or 0 prop pitch. I have watched ingame and noticed that the according handles move slower than your phisical movement on the handles.
Maybe we could get a fix for this in 4.101?


~S~
  #257  
Old 12-29-2010, 06:32 AM
indy indy is offline
Approved Member
 
Join Date: Dec 2007
Location: Tomsk, Russia
Posts: 29
Default

Quote:
Originally Posted by FlyingShark View Post
The following is not a 4.10 bug but a major Il2 flaw from since the beginning, I first didn't want to post it here because it's not a 4.10 bug but I decided to post it anyway as I think it can be no big deal for you people to fix.
If you use certain products like Saitek or CH products throttle quadrants, you have to give serveral attemps to get to either full power or 0 power, the same with full or 0 prop pitch. I have watched ingame and noticed that the according handles move slower than your phisical movement on the handles.
Maybe we could get a fix for this in 4.101?
~S~
Hello,
If you'll take a look into conf.ini file and find strings like
X=0 10 20 30 40 50 60 70 80 90 100 0
in the joistick control sections. Probably you'll see that first and/or last number are not zero.
Accidentially time to time this numbers are not equal to zeroes. Don't know why. But if you want to use entire joystick diapason these numbers should be equal to zero. This is the reazon of your issue.
I faced this issue only once. And when I set zero to the last and first position everithing came ok with joystick.

Cheers.

Last edited by indy; 12-29-2010 at 06:35 AM.
  #258  
Old 12-29-2010, 06:55 AM
Fenrir's Avatar
Fenrir Fenrir is offline
Approved Member
 
Join Date: Nov 2009
Posts: 132
Default

The MkVc cockpits are incorrectly positioned - vertical position 1m too high.







Also the spinner is too long - there should be a gap of only 1/4" between the rear of the prop and the cowling.

Be nice to see these fixed chaps, specially as it's just a couple lines in the hier file.

Cheers!
  #259  
Old 12-29-2010, 11:36 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
Approved Member
 
Join Date: Dec 2007
Posts: 939
Default

Quote:
Originally Posted by Fenrir View Post
Be nice to see these fixed chaps, specially as it's just a couple lines in the hier file.

Cheers!
Yeah, its good to know, that everyone seems to be sure, how to do something best and how we have to do it.

However, we will probably going to adjust that, still... that is an old known issue and not a 4.10 bug!
__________________

----------------------------------------------
For bugreports, help and support contact:
daidalos.team@googlemail.com

For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible
  #260  
Old 12-29-2010, 11:50 AM
ImpalerNL ImpalerNL is offline
Approved Member
 
Join Date: Jun 2010
Location: The Netherlands
Posts: 105
Default

There are no specifications and descriptions in the object viewer for some of the new airplanes.
There is only a blank page.

Last edited by ImpalerNL; 12-29-2010 at 11:54 AM.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:30 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.