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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Yes very strange. Something is bottlenecking your system. You have more than enough computer to run the game............Can you open up Taskmanager when in game to see whats using up your resouces?
Are you running Win 7 32 Bit or 64 Bit? If its 32 then you're only using 4 meg of your ram and between win 7 and the game it may not be enough. |
#2
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i'm using a 64 bit system
the strange thing is , i got 60 fps but still little freezes ....driver problem ? the stutering is always when i'm look around , in combat or not , with or without clouds , always ther is a little stuttering .....online the stuttering is very big ! i heard more people who using a gtx 460 who have stutters , but also with my ati 5870 there whas the same problem ..only smaller .... Last edited by 1.JaVA_KEBEN; 12-27-2010 at 12:55 AM. |
#3
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Did you also have fps problems with 4.09m?
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#4
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yep , with all the il2 , 408 , 409 , 410
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#5
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Just out of interest how do you have Vsync and Triple buffering set?
With my ATI card, Vertical sync and Tripple buffering are enabled and I did the same with the Nvidia GTS250 fitted in my other PC. I disabled both in the Nvidea control panel (I set Vertical Sync to 'Application Controlled') and my texture demanding maps/missions run smoother, higher fps and suprisingly no screen tearing. Haven't had a chance to try these settings in MP but SP is a definite improvement. |
#6
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do you use mods? Can you try also disabling the sounds?
[sound] SoundUse=1 <------ change this to 0 |
#7
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S!
With IL-2 and NV, turn OFF Threaded Optimization and CUDA as it does not get boost of them. Also in BIOS turn off HPET(High Precision Event Timer) as it causes latency spikes on some systems. Cures some of the stuttering. |
#8
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I never had freezes for a very long time.
Now with 410 something has changed to the worse in this particular matter. [il2] title=Il2-Sturmovik Forgotten Battles hotkeys=HotKey game [window] width=1280 height=960 ColourBits=32 DepthBits=24 StencilBits=8 ChangeScreenRes=1 FullScreen=1 DrawIfNotFocused=0 EnableResize=0 EnableClose=1 SaveAspect=1 Use3Renders=0 [GLPROVIDER] GL=Opengl32.dll [GLPROVIDERS] Open GL=Opengl32.dll DirectX=dx8wrap.dll [NET] speed=25000 routeChannels=0 serverChannels=19 localPort=21000 remotePort=21000 SkinDownload=1 serverName=War at Central Med 1943 (Fictional) ZUTI's Mov Objects serverDescription= remoteHost= localHost= socksHost= checkServerTimeSpeed=1 checkClientTimeSpeed=1 checkTimeSpeedDifferense=0.05 checkTimeSpeedInterval=5 checkruntime=2 remoteHost_000= [MaxLag] farMaxLagTime=10.0 nearMaxLagTime=2.0 cheaterWarningDelay=5.0 cheaterWarningNum=-1 checkClientTimeSpeed=0 checkRuntime=2 [chat] region=(dx=0.859375,dy=0.071875,x=0.0,y=0.0) adr0=ALL msg0=ThankS!\u0020for\u0020the\u0020Game adr1=MY_ARMY msg1=Achtung\u0020Stupifire!!! msg2=---->6666666! msg9=Thank\u0020you\u0020for\u0020Flying\u0020ZG52 \u0020-\u0020Beverages\u0020will\u0020be\u0020served\u002 0right\u0020after\u0020take\u0020off. msg3=Remember\u0020-\u0020Restarting\u0020a\u0020mission\u0020is\u0020 like\u0020answering\u0020the\u0020phone\u0020while \u0020sex\u0020-ruins\u0020all msg8=\\\\W/elcome\u0020S! msg4=<obj<red msg7=Flying\u0020turkey\u0020doen't\u0020go\u0020v ery\u0020fast msg5=<obj<blue adr2=\\ msg6=\u0395\u03C5\u03C7\u03B1\u03C1\u03B9\u03C3\u0 3C4\u03C9\u0020\u03B3\u03B9\u03B1\u0020\u03C4\u03B F\u0020\u03C0\u03B1\u03B9\u03B3\u03BD\u03B9\u03BF\ u0020... [game] Arcade=0 HighGore=1 mapPadX=0.68046874 mapPadY=-0.051041666 viewSet=48 Intro=0 NoSubTitles=0 NoChatter=0 NoHudLog=0 NoLensFlare=0 iconTypes=3 eventlog=eventlog.lst eventlogkeep=0 3dgunners=1 [HotKey game] PrintScreen=ScreenShot P=pause Pause=pause [HotKey gui] Escape=activate [HookViewFly Config] timeFirstStep=2.0 deltaZ=10.0 [HookView] MouseLeft=Len [HookView Config] AzimutSpeed=0.1 TangageSpeed=0.1 LenSpeed=1.0 MinLen=1.0 DefaultLen=20.0 MaxLen=300000.0 Speed=6 [HotKey builder] MouseLeft=objectMove MouseRight=popupmenu Enter=freeView Shift MouseLeft=worldZoom Alt MouseLeft=select+ Alt MouseRight=select- Alt Ctrl=unselect PageDown=change+ PageUp=change- End=change++ Home=change-- Ctrl MouseLeft=insert+ Insert=insert+ NumPad-0=insert+ F=fill Ctrl MouseRight=delete+ NumPad.=delete+ Delete=delete+ Backspace=cursor Tab=cursor F10=land F11=onLand NumPad-=normalLand NumPad+=toLand NumPad-5=resetAngles NumPad-8=resetTangage90 NumPad-7=stepAzimut-5 NumPad-4=stepAzimut-15 NumPad-1=stepAzimut-30 NumPad-9=stepAzimut5 NumPad-6=stepAzimut15 NumPad-3=stepAzimut30 [MouseXYZ] F1=SpeedSlow F2=SpeedNormal F3=SpeedFast MouseRight=XYmove F4 MouseRight=Zmove MouseMiddle=Amove F5 MouseRight=Amove F6 MouseRight=Tmove F7 MouseRight=Kmove [MouseXYZ Config] RealTime=1 [HotKey Console] Shift Tab=Activate [Console] HISTORY=1024 HISTORYCMD=1024 LOAD=console.cmd SAVE=console.cmd LOG=0 LOGTIME=0 LOGFILE=log.lst LOGKEEP=0 [sound] SoundUse=1 SoundEngine=1 Speakers=0 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=0 RadioEngine=2 MusicVolume=8 ObjectVolume=14 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=1 SamplingRate=2 NumChannels=3 SoundExt.occlusions=0 SoundFlags.hardware=0 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=0 SoundExt.volumefx=0 SoundFlags.voicemgr=0 SoundFlags.static=1 VoiceVolume=8 Channels=2 SoundExt.extrender=0 SoundFlags.bugscorrect=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.85 RadioLatency=0.5 AGC=1 PTTMode=1 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=0 ActLevel=0 MicLevel=0 SoundFlags.forceEAX1=0 [rts] ProcessAffinityMask=2 mouseUse=2 joyUse=1 trackIRUse=1 DisableIME=0 locale= JoyProfile=0 [rts_mouse] SensitivityX=1.0 SensitivityY=1.0 Invert=0 SensitivityZ=1.0 [rts_joystick] X=0 1 4 9 16 25 36 49 64 81 100 0 Y=0 1 4 9 16 25 36 49 64 81 100 0 Z=0 10 20 30 40 50 60 70 80 90 100 RZ=0 10 20 30 40 50 60 70 80 90 100 0 FF=0 U=0 10 20 30 40 50 60 70 80 90 100 0 V=0 10 20 30 40 50 60 70 80 90 100 0 1X=0 10 20 30 40 50 60 70 80 90 100 0 0 1Y=0 10 20 30 40 50 60 70 80 90 100 0 0 1RZ=0 100 100 100 100 100 100 100 100 100 100 0 0 1U=0 100 100 100 100 100 100 100 100 100 100 0 0 1V=0 100 100 100 100 100 100 100 100 100 100 0 0 [Render_DirectX] TexQual=3 TexMipFilter=2 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=0 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=0 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=0 TexFlags.TextureShaderNV=0 HardwareShaders=0 Shadows=1 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=0 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=4 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=2 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=1 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=1 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=1 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=2 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=17 Water=2 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 [QMB] PlaneList=1 |
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