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#1
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The guide explains the files have to be in mp3, with underlying RIFF/WAVE format.
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#2
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How do I ...
... find out which dates are moonless? Do I need to activate my planetarium software or is there an easier way? ... rotate a set of landing lights which I copied from one airfield, so I can paste them at others? somehow the keys for rotating won't work, holding LMB and with "rotate objects" disabled. ... change the default scramble airfield from a QMB map to another airfield? I've tried setting a different homebase and changing the player aircraft to another field but still I start up on the same one (in this case, "blue" grass field west of Kerch but I want Sevastopol). Suggestion: Ctrl Z=mis_undo |
#3
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Before doing anything else, hold the mouse pointer at your chosen axis of rotation (dont press either button) and press your rotate keys. The group will rotate. I find that rotation only works when the objects have just been selected afresh. If you move them first, they dont all rotate, so you have to move, unselect, reselect, than rotate. |
#4
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When you move the group of objects you have to Right click -> Unselect (not Unselect All) and then you can rotate the group around the mouse pointer position.
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A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away. |
#5
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Hello again TD, i'm convert few .mp3 files to .wav, placed it in radio folder, but in game tracks playng with not full length, they are "cut", and what is riff header?
Thanks. Last edited by Aximand; 12-25-2010 at 10:33 AM. |
#7
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small update:
I tried stuff like the nocd and any config ini settings I can think of. I don't have a clue on how to solve this problem of the ruddy game not booting. Last edited by 1.JaVA_Sharp; 12-24-2010 at 11:25 PM. |
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