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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 12-10-2010, 09:08 PM
Romanator21 Romanator21 is offline
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Quote:
Apparently a merlin 45,I don't see any flames
That depends on how it's started. These are not typical, but show flames can occur:





I think the start-up video is ok. If I had one qualm with it, it is that the smoke of that quantity dissipates very quickly. Either the smoke should be much less, or it should hang around longer if it's going to be that big.

Here's an example, but every video shows the same thing:



3:05

Regarding exhaust flame at night - I will leave color to the experts. I would like to point out that color doesn't always have to do with temperature. Some flames burn green for instance, or purple. I would also like to say that the ambient light from the exhaust seems too strong. While exhaust flames would have been an important factor in finding your enemy at night, I don't think they would paint the side of an airplane bright yellow (or any color for that matter). The same occurs in IL-2 when firing guns (bright yellow glow on side of plane and in cockpit), which I think is not accurate.

Regarding sounds - even in IL-2 they are good, but one that was missed was speed of sound in air. Explosions a mile away are heard instantly. I hope this feature will be implemented in SoW. Secondly, sounds are modified by air flow. If it's a windy or turbulent day, the drone of an engine is going to fade in and out in a random way, with the degree of rise and fall of volume increasing with distance. Thirdly, low frequencies travel farther than high frequencies. So, when listening to an engine that produces an array of frequencies, you will hear a low drone when it is far, and a higher click-clack buzzing when it is near. I can't decide if this is modeled in IL-2 or not, but I'm throwing it up here anyway.
 


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