Hm, author of this topic is correct, actually. Such things can happen. The reason for this are spikes in network traffic. Won't go into details. But 1.2 is fine. All new solution.
Just a note about RRR: it is entirely mission builder decision. If he enables refly, well, even I would not do an RRR then. But I prefer missions that have refly disabled entirely. Forces people to think how they fly. Real tactics come alive on such servers/missions. Otherwise it's just: if I am out of ammo, I'll ram you. I can always refly. Fun, but hardly realistic (since must enthusiasts here strive to reach that).
Last edited by |ZUTI|; 11-15-2010 at 04:54 PM.
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