Quote:
Originally Posted by Peffi
Isn't that exactly what Oleg is doing, modelling the world the planes exist in? Just because Oleg doesen't model every flower and bush that exist in England and put them in their right spot doesn't mean he just as well should skip modelling airplanes, horizon, landscape etc. Your reasoning is completely void of logic.
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Well, rather my point was that the level of detail on airplanes is also well beyond what is necessary for a basic simulation (64x64 textures would work fine etc.)
I agree that it probably isn't very important for England. But, some countries do have very complicated terrains (eg. extensive marshlands, or major changes in elevation) which can have very different types of plants at different elevations etc.
It may not matter now - but it could become extremely useful for modelling some parts of the world.
P.S My argument in the post you refered to is excessive precisely because it applies logic - it is devoid of common sense though.