Quote:
Originally Posted by Oleg Maddox
Current stage of tesselation methods may damage the precise models of technics, say aircraft. Maybe in future when it will very selectable. Maybe I'm wrong here. However what I was searching in the past doesn't give at the moment advantage in a precise modeling of aircraft, instead may do bad things making the bubble where should be only flat.
This is good for the game where the main hero is a human models.
However my opinion may be changed in future with coming new versions.
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Hello Oleg!
It is always a great pleasure to have you here answering an unending flow of questions!
As for tesselation I understand your position, and frankly I also do not see much interest in tesselation for airplane modeling.
On the other hand, some ground (and objects) details could perhaps take advantage of it even at the stage it is now: I was thinking about objects like steam locos which are polygon-intensive, and improvement in rail track ballast and sleepers, mainly...
JVM