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#421
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. Oleg said a couple of times that craters will be bump mapped or similar (tessellation maybe), hopefully using the latest graphics technology for DX11. I find it amazing what the new techniques can add to a flat modelled surface: Video of tessellation on/off, a comparison: Tessellation explained: OFF/ON ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. Last edited by major_setback; 11-01-2010 at 12:10 AM. |
#422
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![]() Using displacement mapping could work nicely with craters, as this adds more depth than bump or normal maps and there'd still be one flat texture per crater like in Il2. Using actual 3D objects is still difficult because they have to go through a separate rendering pass or they'll interfere with the land surface (the crater surface has to be under the ground level). And making the landscape itself deformable with the resolution to render craters would be even more difficult. But who knows, Oleg may yet surprise us. I guess he's already chosen a technique so it's a bit late anyway to give suggestions ![]() |
#423
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Me too
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#424
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with the beaks of a thousand eagles. Also, there are some eagles under the floorboards. |
#425
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ahem!
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#426
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But this DX 11 isn´t available only for Vista and 7?
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#427
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http://forum.1cpublishing.eu/showpos...&postcount=146 |
#428
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http://youtubedownload.altervista.org/
Download this proggy. Its called Youtube downloader. It does just that. Right click on the url of the video you want to download. Then copy and paste it into the down load bar of the app. It'll ask you where to save it and you tell it . It does some simple file conversions. So far anything that i've downloaded using this app, from Youtube is playable on the i pod and iphone. |
#429
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This is the translation by Sokol1: Quote:
Direct source: http://www.sukhoi.ru/forum/showthread.php?t=65108 ![]() |
#430
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Oooo that must mean it is getting close..
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