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IL-2 Sturmovik The famous combat flight simulator.

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  #91  
Old 10-29-2010, 02:04 PM
smink1701 smink1701 is offline
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Amazing. I CANNOT WAIT.
  #92  
Old 10-29-2010, 02:05 PM
swiss swiss is offline
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Quote:
Originally Posted by Oleg Maddox View Post
"After a short" mans some several hundred meters?

We don't promised deep craters. They will be but not so deep. Limits in engine grid.
For the deep craters renderings with so great size of map modelled you will need to wait 4-5 new generations of computers that to make it in flight sim visible completely in 3D, but not in 3D+2D. Crater has way more polygons that any of the complex building. And it is irregular in form.
lol

Now, hecke; give it a rest.

edit:

Quote:
Originally Posted by Hecke View Post
Nothing wrong with that, but it's all about programming.
Computers have permanently developed better and better since the last 9 years. But SoW BoB doensn't look like 9 years better than IL-2.
Anyway, I can't wait to get my hands on that before christmas.
You are such-a-prick.
Oleg fix this, oleg please fix that - and oh yeah, I want the result yesterday.
If you are so smart, why don't you just show him how to do it, since it's so easy?
What?
You can't?!

Last edited by swiss; 10-29-2010 at 02:08 PM.
  #93  
Old 10-29-2010, 02:05 PM
Doogerie Doogerie is offline
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Wow thaks Oleg thats grate the sounds sound really good too
  #94  
Old 10-29-2010, 02:08 PM
vtvyper vtvyper is offline
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Default Subdued Tracers

Will it be possible to lessen the lighting effect of tracers in-game? My only large caliber experience with tracers is 20mm from my F-16 but I'd think they'd be about on par. Even shooting 100% tracers (versus the more common 1:5 ratio, or most commonly--none at all) at 100 rounds a second is much more subdued than IL-2's treatment.

As always, thanks for all the love you put into a great game (1946) and what you are doing with SoW!
  #95  
Old 10-29-2010, 02:12 PM
McHilt McHilt is offline
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Very impressive!
  #96  
Old 10-29-2010, 02:13 PM
slm slm is offline
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Great looking video! The new dynamic lighting inside cockpit should be very useful when flying with cockpit on.
  #97  
Old 10-29-2010, 02:14 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by swiss View Post
small caliber bullets with a smoke trail?

The Mg51 on my Tank sure never left a smoke trail.

Could be due to to modern powder?
The smoke is part of the tracer, not the bullet.
  #98  
Old 10-29-2010, 02:15 PM
Hecke
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Quote:
Originally Posted by swiss View Post
You are such-a-prick.
Oleg fix this, oleg please fix that - and oh yeah, I want the result yesterday.
If you are so smart, why don't you just show him how to do it, since it's so easy?
What?
You can't?!

Oh thank you very much for the insult.
That pretty much reflects your intellect.
  #99  
Old 10-29-2010, 02:16 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by Hecke View Post
Nothing wrong with that, but it's all about programming.
Computers have permanently developed better and better since the last 9 years. But SoW BoB doensn't look like 9 years better than IL-2.
Anyway, I can't wait to get my hands on that before christmas.
I do think in the next video that I maybe will post in a two weeks, you will see the difference in detail by a very great exponete... and willl try to compare with any WWII sim to date...and with Il-2....
Or... Il-2 was also a great step ahead for its time...

You comparison is totally wrong with years. You don't see the real true and comparing uncomparable things really.

When Il-2 was born some journalists were comparing the ground modeling of tanks etc in a flight sim with tank sims of its time.....
Now.. you will see later some. And If you can't see the difference in a flight sim and don't understand why so and not so in a fligth sim, but not in shooter, then I'm sorry...
But a t first please tery to compare the size of maps in these jenres and its details... maybe this comaprison and lmts will explain you something... My english is poor top explain such things for shot time.
  #100  
Old 10-29-2010, 02:22 PM
swiss swiss is offline
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Quote:
Originally Posted by philip.ed View Post
The smoke is part of the tracer, not the bullet.
and the tracer is? Inside the (back of the)bullet, so it is the bullet which drags the smoke behind.


Last edited by swiss; 10-29-2010 at 02:25 PM.
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