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Crossworlds Campaigns Questions, strategies, hints and other info about campaigns in KB: Crossworlds.

 
 
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Old 10-17-2010, 11:15 PM
ckdamascus ckdamascus is offline
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Originally Posted by BB Shockwave View Post
I'm not sure how you got some guardians to move. There are a LOT that only move when you go straight into their face, and then the battle commences immediatly, you have no time to run away. The Knight next to the Mage Tower in Verona, the Griffins in the griffin hatchery (also Verona), the Assassin stack guarding the map on Rusty Anchor in the cemetery, and there are many more.

The few that were kiteable were pretty hard to do, as they move 1 square then immediatly stop, and often go back instead of following you further.
It is almost a Dark Science to do. I'm able to do it fairly well, but it is more like you have to play "chicken" with them.

You BARELY reach the point where they will chase, and you have a tiny gap of time before you run away.

If you run too fast, they won't chase far. So you have to barely run away, so as to bait them to follow.

You then slow-walk away, to ensure they follow. Move too fast, they will stand there confused, and it is semi-hard to get them to re-lock on to you to chase again.

Move too slow, and battle ensues.
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