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IL-2 Sturmovik The famous combat flight simulator.

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  #391  
Old 10-17-2010, 05:39 PM
Trumper Trumper is offline
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Originally Posted by furbs View Post
have a look at this vid, now it isnt great quailty and of course the colours might not be 100% true, but they show much closer what i see with my own eyes everyday than the screens from this weeks update.

(fast forward to 20 mins)
Not a blue field in sight.
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  #392  
Old 10-17-2010, 06:09 PM
ChrisDNT ChrisDNT is offline
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Originally Posted by furbs View Post
have a look at this vid, now it isnt great quailty and of course the colours might not be 100% true, but they show much closer what i see with my own eyes everyday than the screens from this weeks update.

(fast forward to 20 mins)

Very interesting and informative video : this is exactly what I want to see in the sim (1).




(1) to the fanboys, again, I'm not asking here a perfect photorealistic rendering of the reality in the sim (I know it's not technically possible with our PC's), but a good choice of the color palette for the described area. Basically, I want to see the green of England.




P.S. Is the above film available/buyable somewhere in good quality ?
Is this a doc from the BBC ?
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  #393  
Old 10-17-2010, 06:36 PM
KG26_Alpha KG26_Alpha is offline
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What you need is a scenery simulator.

SoW BoB wont be for you in this case .
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  #394  
Old 10-17-2010, 06:44 PM
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furbs furbs is offline
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Originally Posted by KG26_Alpha View Post
What you need is a scenery simulator.

SoW BoB wont be for you in this case .
Alpha, i will say it once more, ALL im talking about is the colours.
everything else ive seen from SOW looks great, and im sure it will be great.
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  #395  
Old 10-17-2010, 06:49 PM
domian domian is offline
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Originally Posted by T.}{.O.R. View Post
Who said anything about no protection at all?

I am just saying, and many people will and do agree with me - that what RoF had at the beginning was a mistake. And the fact you have to pay for every additional plane? Thats just rubbish.

A bad decision like this can kill the sales. Just like it was with the last Silent Hunter. Fortunately for RoF players, they came to their senses and now the game can be played offline. I won't even go into 'the release without the dedicated server debacle'...
I think you misappropriated some facts.

Sure you have to pay in RoF for every single plane, BUT first of all, in RoF every plane has his own individual physics and progressive flight engines. In IL2 the difference between the planes are only atttributes. You could not compare apples to oranges.

Sure it is better to pay nothing, than a few bugs, but if the quality is OK, i will pay for DC.
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  #396  
Old 10-17-2010, 07:00 PM
kendo65 kendo65 is offline
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Originally Posted by airmalik View Post
SoW landscape is still WIP and we've been told it's already been improved over what we've seen so I'm looking forward to these improvements.

BTW, my comparison of the two isn't based on filters in WoP which I'm not a fan of. WoP just seems to have better placement and density of trees and they integrate with the ground better.
Agree about the tree placement in WOP - it's one of the main elements in producing a realistic effect.

I had a look at some WOP screenshots again today - and while overall I think it does currently have the edge, I don't think the gap is that big - really, with some more incremental shifts I can see SOW getting there.

(that's without mentioning the filtering and other issues where SOW already is ahead)

This all does come down to the colour palette issue - I really do think that people will be surprised at just how much things will come together when they get that tweaked. Just take it as a given. They'll sort it.

Notice also that hedgerows are turned off in the current screens. Also haven't seen waves on the shoreline yet. It's Work in Progress - it'll be sorted.
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  #397  
Old 10-17-2010, 07:10 PM
ChrisDNT ChrisDNT is offline
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"What you need is a scenery simulator."

You obviously missed my "fayboy post-scriptum".

I know my English is far from being perfect, but I think it's nevertheless easy to understand that I'm not asking for a perfect photorealistic rendering (which, I know, is still not possible with the current personal computers), but just for a correct color palette for the described area (here, England), what has nothing to do with the technical capacities of our pc's.
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  #398  
Old 10-17-2010, 07:11 PM
Trumper Trumper is offline
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Originally Posted by Oleg Maddox View Post
On Monday we should compile the version for NVIDIA.
They will make/check separate drivers that to show their new equipment with SoW at exhibition in Moscow in the beginning of November in our showroom. That will be demonstration fro my hands and not for all yet.
I wonder what can be made of this comment,how far down the line would they have to be to get video card makers involved.
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  #399  
Old 10-17-2010, 07:52 PM
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Xilon_x Xilon_x is offline
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Dear Oleg maddox if simulator SoW not have the wind is negative.
wind is a important physic factor.
EXAMPLE direction of wind.
GLIDER airplane not fly if not have Wind.
Wind cold or wind hot.

glider airplane.

instrument meteo for take direction and intensity of wind.
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  #400  
Old 10-17-2010, 07:56 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by The Kraken View Post
Personally I'm not too worried. I guess people are simply irritated that the SoW updates don't show constant improvements in every area; it's obvious that the team is still experimenting with many aspects. Most screens released so far focus on certain aspects, and many people fail to see this (usually ignoring the shown features and commenting on something else).

So far we have not seen a single screenshot that combines the best aspects shown in individual screens.
I think the same too. It's just seems people worry so much about anything they might not like, to the point of completely missing other things that are in fact very well done
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