![]() |
|
#1
|
|||
|
|||
![]()
My main benefit from KB is strategic planning, development of hero, tactical solutions of battles, thinking how to wise use all available runes, equipment, crystals etc. without abil. lvl limitations for most effective final result - but without any "cheating". With cheating the game quickly losing any fun.
You significantly powered the hero (for fun) with fine new powerful skills and abilities, and with simultaneously notably raising the values of basic Attack, Def, Int, Mana, Rage - but it is good for not very experienced "fast" KB players I think. Therefore, I even lowered values of the original basic bonuses to balance the whole gameplay with your mod for experienced players. But it is only my proposition, you are the author of your very interesting mod. Last edited by marcinl0; 10-13-2010 at 09:52 PM. |
#2
|
|||
|
|||
![]() Quote:
Now more to the point i played until lvl 18 with this mod. First thing i did i stopped digging all the treasures from the battle are with my dragon(only when it was convenient) what a relief (getting so bored with that). Significant stronger hero, more mana at the end of the fights which means less time waiting for it to regenerate. Most battle now last 5-10 rounds. Not using any paladins, inquisitors (just great so tired of these units). I'll see how strong the hero really is when i hit verona. Currently i'm using rune mage, archmage and green dragon (for the trap medal). The moral bonus is also great, but i suggest to receive the bonus only for all human, all orcs etc, without neutrals (most power units are neutrals and with the archmege and rune mage they make a very strong line up). Currently i have the maximum morale for this unit (except dragon). p.s. using mage hero Last edited by yujy; 10-14-2010 at 07:14 AM. |
#3
|
|||
|
|||
![]() Quote:
Really, if you like fast gameplay - maximum powered, not balanced mod is for you. KB series is generally rather too easy, especially in late game, even on impossible difficulty - so the end of gameplay is fast. I finally repeat: I think the solution is simple: more versions of this fine mod: 1. "for fun" basic version of the mod, as in first post, 2. totally overpowered version (even vs basic v.) for "fast & for fun" players (notably more mana total 300-400 etc.), 3. more "hardcore" version, for example as I proposed, for experienced, strategic, not only "for fun" players. |
#4
|
|||
|
|||
![]()
marcinl0, I still dont get your point, so I have to ask you something. Are you sure you know the basics of KB? Can you tell me how you can reach 300-400 mana with your hero?
This mod raises your mana with 21 in difference with the original rules. Again if you want hardcore version, play with the original rules and dont raise your skills on level 3, I have done this, playing only with skills level 1 and 2. I will not change anything you suggest, because my objective was different than yours (which I still dont understand). The only thing that comes in my mind is that maybe you think your hero can raise her attributes with 18 each, or adding 90 more mana and rage (these are the new values, not extra bonuses), which is not the case, read again the description. I will change the morale file of the units, removing the neutral creatures bonus ![]() |
#5
|
|||
|
|||
![]() Quote:
Simply: I see a problem with your interesting mod to balance the whole gameplay - especially in late game, even on impossible difficulty, therefore game become "boring". Why you don't want to create more versions of your interesting mod (1. fun basic, 2. overpowered with mana=400, 3. hardcore strategic) as proposed - and all of us would be satisfied. Last edited by marcinl0; 10-14-2010 at 04:00 PM. |
#6
|
|||
|
|||
![]()
Yes, but instead of useing i.e. spell that transfer Ur rage into mana, U use spell that U normally use in battle - therefore - U dont "waste" Ur spell turn.
EDIT ****! I started to play with that mod, choose warrior and I dont have counterattack skill!! Same problem is with paladin - I dont have holy armor skill! WTF?! Last edited by ICECOOL; 10-16-2010 at 02:59 PM. |
![]() |
|
|