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#31
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Oleg can you please tell us if theres AA on in some of the shots? |
#32
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Goggles! yay!
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#33
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It looks like a Bristol Beaufighter MK IF to me.
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#34
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That Spitfire looks incredible, the reflections look spot-on.
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#35
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Fantastic shots, thank you. Was wondering if you could elaborate on the structure of a typical "day" in the game? For example, if not at dispersal, will there be the option of "free time" to just fly about or practise aerobatics, separate from the QMB?
Thanks again. ![]() |
#36
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Isn't Spitfire sshot was made under DirectX10?
And i noticed some square shadows from wing on bottom Spitfire's radiator - bug? Last edited by =WF=RAW; 10-08-2010 at 01:26 PM. |
#37
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Awesome!
Thanks Oleg, thanks Foo! |
#38
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S!
Thank you for the update, things seem to shape up nicely ![]() |
#39
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My first impression of the pilots was "they look like kids".......but then they were, weren't they?
This update is most impressive. Your really creating a world here, one to which we shall bring much destruction. I can feel a prolonged illness coming on, I think it will strike the moment the mailman brings my copy of SOW. I'm afraid I'll be laid up for weeks! ![]() |
#40
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Its looking great.
The quality of the train models is tremendous. The raised ballast under the track rails looks just right on level ground but much of southeast England has tracks on embankments or cuttings to cope with the hills. Will these features be modelled too? Will there be realistic looking rail bridges -- not like IL2 with steep ramps. Will there be rail tunnels? Most tracks in the southeast were at least doubled and as you approach London there would many more as the tracks merged together to approach the rail terminals. Only the smaller branch lines were single track. Last edited by Asheshouse; 10-08-2010 at 01:47 PM. |
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