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#401
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#402
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its the same landscape you've been slating the whole time... 'cept in this top down view there are no weather effects between your eye and the landscape. And it is now most likely far better than this old screenshot from 2 years ago. |
#403
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But like we agreed in the HL we'll sure be gunning for each other over the channel, you in your Hurricane and me in my E3.
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#404
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No..about 10 months ago. The same time this 109 was put up.
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#405
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Maybe Oleg is realizing that many of his high res stuff is far more than todays pcs can handle.
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#406
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It was deforested to make way for farmland and build our mighty navy, however the south east is actually one of the most forested parts of the country. Take a trip up and around Surrey/Sussex/Kent in a light aircraft and it will honestly surprise you just how forested the area is.
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#407
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The one with the repeating textures that brought howls of complaint!? [sound of Oleg banging his head against his desk]
Last edited by Hoverbug; 10-03-2010 at 03:53 PM. |
#408
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Okay, I stand corrected, 8 months. Still 8 months of landscape development can produce even better results...
@TREE_UK Olegs got a photographers eye... And the experience of living in Euro-Russian weather conditions, AND he has been in the sky... So he knows what it should look like... And no matter how hard everyone may feel you are being on Oleg, I can tell you absolutely that he is 10 times as hard on himself and his team to get it just right. Hasn't this guy demonstated time and time again, to the world (and us) that he is a perfectionist that sticks to his principles of Quality first, profit second... Tree, from the heart... you have not got the qualifications, or the eye, or as it turn out, the memory to make definitive judgements on how the sim should look. |
#409
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I could be wrong, but...I believe that the screen shot you have selected to display was an example of a "terrain tile" that was built for the "old" "SoW" engine...as some of you might remember, "SOW" was originally built on the old "IL 1946" game engine, and then Oleg and team realized that if they really wanted a 21st century game (for the future) they need to go back to the beginning and built a game engine "from scratch"... Even though the "old" engine was limited in possibility's (for expansion)...Olegs team had a lot of experience with the old engine and the graphics (and colors) had been highly tuned, over the years. The new game is not finished, and all the screen shots are a "WiP"... Last edited by proton45; 10-03-2010 at 03:57 PM. |
#410
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Well, you don't actually have to fly, just google
Surrey ![]() Sussex ![]() Kent ![]() |
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