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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Where did you read they wouldn't be anymore?
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#2
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Are you here implying something?
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"Celebreties are the sick on the windscreen of life." - Wiglaf Droste, German satirist |
#3
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I would be very surprised if 1C were not the publisher
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#4
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exactly my thought
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#5
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One is the Developer, another is the Publisher; they are distinguished subjects and only in some cases the two coincides...
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#6
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Mr. Maddox is right, i know i want to see something new in the update but if they are tweaking an updated version it's lost coding time to compile the code just to snap a few screenshots. Don't get me wrong, i'd very much want to see some new screenshots or even a slightly longer video with actual ingame sounds but i understand it might not be possible. If you think about it, it's better in the long run if they keep fixing bugs instead of having to stop for 5-10 hours to compile, run the software and snap a few pictures. That's 5-10 hours that SoW could be finished earlier ![]() However, there is still a way to have a Friday update without screenshots and without video. I think a good idea would be if Oleg and/or Luthier gave us some developer commentary detailing certain features of the sim. Or for example, describing how a mission plays out in technical terms, from spawning in the hangar to landing and touch down. I think this would give people a far broader understanding of what to expect in terms of gameplay. A single post with a play-through narrative of a mission would be awesome, sort of a mini-review. Of course, not all features could be talked about if they are not sure about including them, but it would still be good enough to get an idea of how things in SoW happen. We know the graphics are up to the job, we've been told the sounds will be improved, the single thing we don't know is how the gameplay is going to be. That's why people want to see videos, to see actual gameplay. Since we can't have videos, describing it is just as good and even better sometimes, as in videos you might miss something that you wouldn't miss when reading an article that explicitly points it out. If you have the time for it, i'd be happy if you think about my suggestion for a small commentary this Friday. Keep up the good work and thank you for keeping us informed ![]() |
#7
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![]() I would rather get a verbal description of the game play than new screen shots. Heck, even what Oleg has said today is tantamount to a weekly update in my eyes. Anything more is just icing on the cake. An older video, if found, would be great but I can see people who did not read the end of this thread criticizing it. I WANT the video, but it's not worth that IMHO. The parameters being checked by SoW lead me to believe this program will simulate "flight" very well....much like other flight sims that are out there currently. My worry with that is the impact on performance and frame rate, but I am sure they are doing everything possible to optimize the code so hopefully my worries are unfounded. I can see myself and others having to learn to fly airplanes in the Oleg simulation world all over again which is EXCITING! If this things combines a true flight sim with the combat elements promised...well, it will be heaven. Splitter |
#8
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Thanks for answering all these questions Oleg. Screw the Friday update, a Q&A session with you is much more fun IMHO (unless the two can be combined).
But your main aim is to work on setting up in your new location, so I think we could easily miss an update this Friday if we were patient enough for a video next week or the week after ![]() Oleg, will there be bailout problems? I ask as the Defiant is modelled in the game, the rear gunners had specific difficulty in bailing out. Also Oleg, the Defiant gunners wore a special type of suit known as GQ parasuit (GQ as in the brand which had contracts with the AM) and this suit contained the life jacket and the parachute. It was made specially for the gunners so that they could fit through the small opening to the turret, but in many cases the use of the suit wasn't neccessary, as on bailout the turret was a bitch to open (to put it politely). I can send you references for this suit if you want Oleg. |
#9
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Thank you very much for answering questions and all the information we get, Oleg. We do apreciate it much!
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#10
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Fair point - nowhere has Ubisoft said that they wouldn't be publishing it. However, since 2006 when they announced the product in the first place, they haven't said a single thing. Furthermore some forum members did try and contact their marketing/PR department a few times (perhaps a year or two ago now) and they had never heard of the product so it's not on their radar either.
I suspect Ubisoft parted ways a long time ago and it just wasn't worth their mentioning in public. Or I suppose they could be sort of a second tier publisher and will redistribute for 1C? Not sure if that happens or if Ubisoft would even do that?
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