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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess. |
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#1
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In KBAP I play most figths something like this: 1. first ten rounds I keep enemies at bay and use as many burnings, poisons and stoneskins as possible, to get medals. If enemies are weak (less than lethal that is) I don't summon demons, because they would kill last stack too fast. My goal is to weaken enemy but not to kill them! And to collect 4 chests (without Shovel only 3), and to use rage, and to get experience for dragon. Experience depends on how strong are enemies when ability is used, so best is to use high exp abilities first (like lightning orb), and chests later, but if there is danger of killing enemies too fast, then I choose to dig. I use summons for that, and often evil beholders to disable the biggest but low level stack for free (if level 1 the chance is 100% I think, for level two it's smaller but some enemies almost always go to sleep). 2. after 10 rounds I aim for trapping enemies to death. Sometimes I change last flying creature to sheep (sheep can be killed by trap) and weaken it, then make corridor for it to be trapped, for example. If there is rage left, and the last stack is big enough, I use dragon abilities. And resurrect and sacrifice, to get more troops than I started with. Sacrifice is my main troop supplier, not shops. But I need time for this, so sorry, no geysers, no ice snakes, only single, directed hits (unless there is opportunity to use mass damaging spells), for better control. 3. after 20 rounds there's usually no way to get rage or mana, unless this is a specific situatiuon, like friendly gremlin tower or ghosha (sp? big death worm) and use of infernal dragon (for rage, I'm experimenting with this) or EGD (for mana). So if I have to resurrect someone after turn 20 then I may as well choose to load a previous savegame. There are not so many figths where I want to win fast. Armageddon users and some bossess come to mind, and fights against black dragons. Sometimes I'm bored and enemy hero has too much mana for fireballs or lightnings so I end fight faster. Quote:
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#2
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I'm glad we had this discussion!
I forgot about Oil + Phoenix, and have promptly maxed oil out. ![]() I'll probably add in magic pole axe because I really hate goblin towers and I do not have level 3 chaos yet. I wonder if geyser can hit all the towers at once? Even so, I don't really have enough mana to do that. Soul Drain is SOOO powerful. Haha. |
#3
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![]() Magic axe is not bad, but royal snakes and teleport are even better against gremlin critters, he he. Yet, there's nothing more powerful than Death Star. I get tactics only after I get Death Star ![]() Some items have no friendly goblins now (or it was that way even before? Not sure) and for this reason are a bit more tricky to suppress, spells which can terminate the (weakened) goblins in an instant are good for no-loss. Pole axe has guaranteed outcome. |
#4
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Geyser can hit up to 8 targets, regardless of who or what they are. It's an amazing spell, really. The only thing that surpasses this spell is some gremlin tower arenas is death star. If the towers are properly placed, you can hit and destroy 3 or 4 of them in one shot, while geyser usually takes 2 casts.
Still, geyser owns all kinds of creatures that have less than 10% physical resistance. EDIT: Saiko, if I sounded like criticizing your strategy, I apologize. After your thorough explanation, I can see your gameplay and I can see your style of fighting. Mine is radically different, this is why our positions differ so much.
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#5
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![]() Incidentally, just after posting the previous message, I went to fight some weak hero (dragonfly from orc island) and guess what my dragon dug up for me? A Geyser scroll. I used it the next fight, against Novice Robe gremlins, and it was brutal. I like to torture my victims, not to kill them right away, but that spell will find some use for sure ![]() By the way, with 5 runemages and cloning of enemy inquisitors I was able to use the old technique from KBTL, that is to get unlimited mana thanks to Rage ability, and in turn, unlimited sacrifices and restoring my troops. The problem was lack of space for new inquisitors, to move them around. And I found some crystals and runes, as often (I keep over 20 Mind runes and 20 Magic runes unused just for Runemages) |
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