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#61
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Are the surface details of the vehicles done with bump- or with normal mapping?
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#62
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Thanks!
__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
#63
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excellent update, the detail on the ground is really coming together
tanks and other ground vehicle detail look better then any i have seen before, even for current tank sim's or 1e person shooters scenery looking good to, grass, shrubs, trees etc (but i presume current shots are of low detail settings on a mid range pc ? eg would have expected more grass and more med distance foliage for a high detail setting) we'r getting close ![]() |
#64
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![]() Quote:
![]() If we look at the original IL2 and compare to v4.09, we see a profound difference. If we then look at what we've seen of SoW and then try to imagine the future development..................... ![]() The level of detail on the ground equipment, let alone the aircraft, together with the lighting and shading effects, tells me that this will be the most immersive 'war-sim' ever devised, and as someone who enjoys making little film clips, the possibilities are looking immense. I am a bit worried about my career once it's released though. Awesome. |
#65
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I like very much the screens of the cockpit and the night cockpit , but i think the texture of the plane out of the cockpit is not suffisant ( screen 8 : rear of the plane ) and it's the same problem for all actual simulators ( Rof for exemple ) .
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#66
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Nobody has noted that they have now soft shadows??
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#67
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All looks great, but I see the hurricane is firing nicely synced death rays.
I don't recall seeing those death rays the last time I fired a 7.92mm machine gun (when I was in the Army) - is that a detail still to be ironed out? |
#68
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hahah, Nice one Zap. You attacked from out the Sun. The Noob never even saw you coming.
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#69
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This is great news today!
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#70
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![]() Quote:
![]() Hopefully they'll get that ironed out so that it isn't perfectly synched all the time. After a second of of firing the tracers would be closer to alternating than perfectly lined up on each side. |
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