![]() |
#31
|
||||
|
||||
![]()
yes there sure is, and its called "Gnomonic distortion"
![]() like all current flight simulator projects i know of (so far) IL-2 uses the Gnomonic projection method, and most likely BoB will do as well, in which case we will meet the same limitations. to explain this phenomena a little further, and the limitations it includes, i'll give some direct quotes by "lurch" at the zoo 4 or 5 yrs ago Quote:
Quote:
Quote:
so as you can see, there sure is a reason why 90 degree is currently the max FoV, and anything higher brings in significantly further distortions ![]() if you have any specific technical information that contradicts this and makes an alternative hypothesis i'd love to hear it ![]() note: there are artificial ways you can force much higher FoV's then 90', but they obviously produce MAJOR distortions. some gamers in 1e person shooters use those to artificially increase their peripheral vision and get an advantage over their opponents, but that again is for "gamers gaming the game". for il2/BoB better peripheral vision is obviously needed to equal what a real pilot could see from the cockpit, but there is no real alternative then getting more monitors side by side (with each able to display max 90 FoV you could combine 3 widescreens set at 60 FoV to get your total of 180 FoV) programing a game for widescreen resolutions is a completely different issue (from FoV), and hopefully BoB will indeed have those directly available in the settings Last edited by zapatista; 09-20-2010 at 03:27 AM. |
#32
|
|||
|
|||
![]()
I can understand the apprehensions, especially about System specs.
In my own situation, my 24" 1920x1200 resolution monitor just went out. I have to replace it. Everywhere I look I see 1920x1080P resolution monitors and the prices are very reasonable. Also, Oleg's updates appear to be 1920x1080 resolution when you drill down on them. A monitor needs to be big for me to see. I doubt seriously I am the only person with such a problem. This time I plan to go up on screen size to see better. I plan to go to a 25.5 or 27" monitor with 1920 x 1200 monitor. At least, this way I will be able to lower my screen size to the 1920x1080 to cover many possible resolutions. The prospects of having black borders at the top and bottom to accomodate the 1920 x 1080 really don't suit my interests. If that is the way of it, so be it. Then of course the price for 1920 x 1200 resolution monitors is $100-200 USD greater than the same monitor in 1920 x 1080 resolution. Then of course, if Oleg allows you to push the resolutions out high and wide I'll be in good shape. |
#33
|
|||
|
|||
![]() Quote:
![]() http://cid-290c44ae478a541b.office.l...lease-year.jpg Last edited by F19_lacrits; 09-20-2010 at 02:00 PM. |
#34
|
|||
|
|||
![]()
I have 2 questiions:
When will BOB SOW be released? and What hardware will be required to run it nicely (high settings, though not necessarily perfect)? Quote:
These 2 questions are the most asked for a reason. The rest of the forum is all good fun, but in all honesty, right now, the only 2 things anyone cares about is these 2 questions (obviously it needs to be a decent game, but we know it will be). Obviously the development team can't say, because they don't know for sure, and guessing incorrectly doesn't do them any favours. So we're left with guessing. Out of those who aren't sworn to secrecy, who is best placed to guess when it will be released, and what is their guess? By xmas 2010 1st quarter 2011 By xmas 2011 Thanks |
#35
|
|||
|
|||
![]() Quote:
"In practice a more realistic limit, after which radial distortion becomes utterly extreme, would be about 120 degrees. But even that looks pretty weird." I use 112º and the distortion is acceptable by my standards. The "looks pretty weird" is TOTTALY SUBJECTIVE, not some kind of technical limit. We can have larger FOVs than 90º, even 90º have some distortion, it's the life. And one simple point: if you are using some kind of head tracking, the distortion is easily overcomed, because you can focus in the object of interest. I know it's BETTER for me to have more than 90º of FOV using the actual projection system, and I know that isn't any "technical" issue in use 112º of FOV, because I use it. It's simple a matter of taste. If you don't like the "utterly extreme" distortion, use 90º as maximum FOV. I like tu use 112º. And have this option available will be nice and NEVER can be stated as "gaming the game", because my vision inside a real cockpit have a larger FOV than 90º... People with 3 monitor are "gaming the game"?!?!?! People with HT devices are "gaming the game"?!?!?!! I don't get this point... Last edited by LoBiSoMeM; 09-20-2010 at 03:23 PM. |
#36
|
|||
|
|||
![]()
Since this is the place to ask, I ask!
Can SoW make use of these goodies? I read something about "device link", is that the software hook? Switch panel http://www.saitek.com/uk/prod/switch.html ![]() Instrument display (Of course any small display configured as the instrument panel display may be better!) http://www.saitek.com/uk/prod/fip.html ![]() Well, since I mentioned: 7" wide screen LCD, just big enough to display key part of instrument panel, I think uses USB connection (just adequate enough): http://www.nextag.com/DoubleSight-Di...41/prices-html ![]() |
#37
|
|||
|
|||
![]()
Now would be the absolute best time for SOW release, since Britain is nationally celebrating the Battle of Britain. The press coverage and television promotion is and will continue to be amazing.
BBC is doing some great stuff. It would be a shame to miss this historical celebration with a product that visually and interactively lets users engage with the Battle of Britain. I hope Oleg gets it final enough for release during the period of the Battle of Britain. |
#38
|
|||
|
|||
![]() Quote:
Max resolution is 1900x1200 but it will support any lower resolution when configured appropriately -- very handy for future-proofing a system. If you really like anti-aliasing but your graphics card is struggling with FPS on a given game, you can just drop to a lower resolution. You won't get the full screen area but neither will the monitor distort the image (even for 4:3, say) or resort to dithering. Whatever monitor you buy, I'd recommend picking one with a similar feature (usually called aspect control). dduff |
#39
|
|||
|
|||
![]()
I ordered the same monitor this morning right after I posted. I"d say you were ESP me. LOL
Amazon for $277 - $30 Asus rebate + 26.00 shipping = $273 It is for sale at Frys $319 plus 8.25% sales tax. I saved $72.32 w Amazon. It is very good to hear a good review on it from you. Thanks |
#40
|
||||
|
||||
![]()
Oh yes.
Someone here said there will be some ground vehicles that player will be able to control. What about AAs?It would be awesome to engage a wave of fighters strafing your AA. |
![]() |
|
|