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IL-2 Sturmovik The famous combat flight simulator. |
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The visual quality of those pics are much better than what I expected... no doubt.
Every time I follow a thread here, I'm reassured that guys posting are so far ahead of me, regarding their ability to discuss details of WWII period and related knowledge, that I often refrain from posting - as I would hardly add something new - I keep merely reading. However, as I'm not able to tell what type of jacket pilots used or what shade of plane markings were current, I tend to focus on what I easily notice: the simulation aspect. The simulation aspect of the flight simulator genre is what really attracts me and some that I fly with. I have some questions in the line of: - will ALL gauges work? As in, when a flag of a hit box is set and damage occurs, is it readable in the gauges. - will one be able to interface with 3rd party peripherals/instruments, so cockpit builders can fly their creations online (sort of a devicelink online)? - could system failures be scripted in the mission, so more interesting missions can be written? - will it have a training mode where student and instructor can watch the same, online, and knowledge be transmitted more efficiently? Share control when needed. and many, many more... For those I can't find an answer around. I better stop because the idea is not to create noise in the thread, but, just in case developers have some answers for the anxious simmer out there, I've wrote... té mais tityus |
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