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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess. |
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#1
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Witch hunter is a nice unit, it's only terminal special ability being the one that applies a damage debuff to caster units.
So you can magic lock, gain a random buff, and attack all in the same turn. The most exciting changes are to the orcs though. Just switched to an all orc strat and it's very very powerful. Also being able to tag 6-7 units at once with black dragon reign of fire is awesome. |
#2
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I was really liking the witch hunters. A decent early game, and mid level, control unit. Magic lock that doesn't end turn is REALLY GOOD. Random buff is spiffy I guess, but I don't think it helps you get Medals
![]() I was also getting rather impressed with the Faun. Being able to resurrect plants is a scarey good thing to do it turns out. |
#3
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Rune Mage - am I to understand we are talking about unspent runes?
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#4
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Rune mages spells get more powerful if you have unspent runes in your inventory but even though u do not have any runes you can still use them and use their spells.
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