I managed to slightly expand Hotel's SWD file so it adds the option of adding/removing a construction worker's hard hat mesh. Adding these options in Embassy's SWD file, however, will be complicated. In the meantime, I'll stick to its LUA...
In other news...
- VCH briefings and voice-overs have been modified so "Agent Zolotnitsky" is just "Zolotnitsky", as per the original Russian voice-overs.
- Fallout 3 fans rejoice as I've replaced "muz5_eng_loop" (which I still can't figure out its name) with "I Don't Want To Set The World On Fire".
- "muz6_eng_loop" (which I still can't figure out its name) has also been replaced, albeit with "Der Fuehrer's Face".
- Some Soviet officers in Training have been given skin changes to suit their location - some even wear otherwise unused armbands (different ones to those worn by patrolmen in Renegades - compare "rusofficer_body.dds" with "rusofficer_body2.dds" to find out what I mean). What does the text say on both armbands anyway, forlik?